imageScale

fun imageScale(texture: Texture, pos: Point, scale: Double = 1.0, filtering: Boolean = this.filtering)

Renders a texture with the blendMode at x, y scaling it by scale. The texture colors will be multiplied by multiplyColor. Since it is multiplicative, white won't cause any effect.


fun imageScale(texture: Texture, x: Double, y: Double, scale: Double = 1.0, filtering: Boolean = this.filtering)
fun imageScale(texture: Texture, x: Float, y: Float, scale: Float = 1.0f, filtering: Boolean = this.filtering)