gd_GIF

class gd_GIF(    var fd: SyncStream,     var anim_start: Long = 0,     var width: Int = 0,     var height: Int = 0,     var depth: Int = 0,     var loop_count: Int = 0,     var gce: GifDec.gd_GCE = gd_GCE(),     var palette: GifDec.gd_Palette = gd_Palette(),     var lct: GifDec.gd_Palette = gd_Palette(),     var gct: GifDec.gd_Palette = gd_Palette(),     var plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit? = null,     var comment: (gif: GifDec.gd_GIF) -> Unit? = null,     var application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit? = null,     var fx: Int = 0,     var fy: Int = 0,     var fw: Int = 0,     var fh: Int = 0,     var bgindex: Int = 0,     var canvas: RgbaArray = RgbaArray(0),     var frame: UByteArray = UByteArray(0))

Constructors

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constructor(    fd: SyncStream,     anim_start: Long = 0,     width: Int = 0,     height: Int = 0,     depth: Int = 0,     loop_count: Int = 0,     gce: GifDec.gd_GCE = gd_GCE(),     palette: GifDec.gd_Palette = gd_Palette(),     lct: GifDec.gd_Palette = gd_Palette(),     gct: GifDec.gd_Palette = gd_Palette(),     plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit? = null,     comment: (gif: GifDec.gd_GIF) -> Unit? = null,     application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit? = null,     fx: Int = 0,     fy: Int = 0,     fw: Int = 0,     fh: Int = 0,     bgindex: Int = 0,     canvas: RgbaArray = RgbaArray(0),     frame: UByteArray = UByteArray(0))

Properties

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var application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit?
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var comment: (gif: GifDec.gd_GIF) -> Unit?
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var depth: Int
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var fh: Int
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var fw: Int
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var fx: Int
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var fy: Int
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var height: Int
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var plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit?
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var width: Int