gd_GIF

class gd_GIF(var fd: SyncStream, var anim_start: Long = 0, var width: Int = 0, var height: Int = 0, var depth: Int = 0, var loop_count: Int = 0, var gce: GifDec.gd_GCE = gd_GCE(), var palette: GifDec.gd_Palette = gd_Palette(), var lct: GifDec.gd_Palette = gd_Palette(), var gct: GifDec.gd_Palette = gd_Palette(), var plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit? = null, var comment: (gif: GifDec.gd_GIF) -> Unit? = null, var application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit? = null, var fx: Int = 0, var fy: Int = 0, var fw: Int = 0, var fh: Int = 0, var bgindex: Int = 0, var canvas: RgbaArray = RgbaArray(0), var frame: UByteArray = UByteArray(0))

Constructors

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constructor(fd: SyncStream, anim_start: Long = 0, width: Int = 0, height: Int = 0, depth: Int = 0, loop_count: Int = 0, gce: GifDec.gd_GCE = gd_GCE(), palette: GifDec.gd_Palette = gd_Palette(), lct: GifDec.gd_Palette = gd_Palette(), gct: GifDec.gd_Palette = gd_Palette(), plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit? = null, comment: (gif: GifDec.gd_GIF) -> Unit? = null, application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit? = null, fx: Int = 0, fy: Int = 0, fw: Int = 0, fh: Int = 0, bgindex: Int = 0, canvas: RgbaArray = RgbaArray(0), frame: UByteArray = UByteArray(0))

Properties

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var application: (gif: GifDec.gd_GIF, id: ByteArray, auth: ByteArray) -> Unit?
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var comment: (gif: GifDec.gd_GIF) -> Unit?
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var depth: Int
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var fh: Int
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var fw: Int
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var fx: Int
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var fy: Int
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var height: Int
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var plain_text: (gif: GifDec.gd_GIF, tx: Int, ty: Int, tw: Int, th: Int, cw: Int, ch: Int, fg: Int, bg: Int) -> Unit?
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var width: Int