SliceCoordsWithBaseAndRect

Properties

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open val area: Int
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abstract val base: T
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abstract val blX: Float
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abstract val blY: Float
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open val bottom: Int
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abstract val brX: Float
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abstract val brY: Float
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open val frameHeight: Int
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open val frameOffsetX: Int
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open val frameOffsetY: Int
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open val frameWidth: Int
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abstract val height: Int
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open val left: Int
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open val name: String?
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abstract val padding: MarginInt
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abstract val rect: RectangleInt
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open val right: Int
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open val sizeString: String
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abstract val tlX: Float
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abstract val tlY: Float
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open val top: Int
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abstract val trX: Float
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abstract val trY: Float
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abstract val width: Int

Functions

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open fun rotatedLeft(offset: Int = 1): SliceCoordsWithBase<T>
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open fun rotatedRight(offset: Int = 1): SliceCoordsWithBase<T>
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open fun x(index: Int): Float
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open fun y(index: Int): Float