FloatMap

class FloatMap<T>

Constructors

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constructor(loadFactor: Double = 0.75)

Types

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object Companion
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data class Entry<T>(var key: Float, var value: T?)
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class Iterator<T>(val map: FloatMap<T>)

Properties

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Functions

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fun clear()
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operator fun contains(key: Float): Boolean
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open operator override fun equals(other: Any?): Boolean
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inline fun fastForEach(callback: (key: Float, value: T) -> Unit)
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inline fun fastForEachNullable(callback: (key: Float, value: T?) -> Unit)
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inline fun fastKeyForEach(callback: (key: Float) -> Unit)
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inline fun fastValueForEach(callback: (value: T) -> Unit)
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inline fun fastValueForEachNullable(callback: (value: T?) -> Unit)
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operator fun get(key: Float): T?
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inline fun getOrPut(key: Float, callback: (Int) -> T): T
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open override fun hashCode(): Int
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fun remove(key: Float): Boolean
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operator fun set(key: Float, value: T?): T?