MenuItem

data class MenuItem(val text: String?, val enabled: Boolean = true, val children: List<GameWindow.MenuItem>? = null, val action: () -> Unit = {})

Constructors

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constructor(text: String?, enabled: Boolean = true, children: List<GameWindow.MenuItem>? = null, action: () -> Unit = {})

Properties

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val action: () -> Unit
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val enabled: Boolean = true
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val text: String?