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korge
/
korlibs.event.gamepad
/
GCControllerAxisInput
GCController
Axis
Input
class
GCControllerAxisInput
(
id
:
ObjcRef
)
:
NSObject
Members
Constructors
GCController
Axis
Input
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constructor
(
id
:
ObjcRef
)
Types
Companion
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object
Companion
Properties
id
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val
id
:
Long
objc
Class
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val
objcClass
:
NSClass
ref
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val
ref
:
ObjcRef
value
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val
value
:
Float
Functions
alloc
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fun
alloc
(
)
:
NSObject
msg
Send
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fun
msgSend
(
sel
:
String
,
vararg
args
:
Any
?
)
:
Long
msg
Send
Double
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fun
msgSendDouble
(
sel
:
String
,
vararg
args
:
Any
?
)
:
Double
msg
Send
Float
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fun
msgSendFloat
(
sel
:
String
,
vararg
args
:
Any
?
)
:
Float
msg
Send
Int
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fun
msgSendInt
(
sel
:
String
,
vararg
args
:
Any
?
)
:
Int
msg
Send
Ref
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fun
msgSendRef
(
sel
:
String
,
vararg
args
:
Any
?
)
:
ObjcRef
msg
Send
Void
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fun
msgSendVoid
(
sel
:
String
,
vararg
args
:
Any
?
)
obj
Func
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inline
fun
<
T
:
Function
<
*
>
>
objFunc
(
selector
:
String
,
def
:
String
)
:
NSObject.FuncInfo
<
T
>
obj
Prop
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inline
fun
<
T
>
objProp
(
selector
:
String
,
def
:
String
)
:
NSObject.PropInfo
<
T
>
to
String
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open
override
fun
toString
(
)
:
String