renderToBitmap

suspend fun View.renderToBitmap(    views: Views? = this.stage?.views,     region: Rectangle? = null,     scale: Double = 1.0,     outPoint: Ref<Point>? = null,     includeBackground: Boolean = false): Bitmap32

Asynchronously renders this View (with the provided views) to a Bitmap32 and returns it. The rendering will happen before the next frame.