FloatQueue

A FIFO (First In First Out) structure.

Constructors

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constructor(vararg items: Float)
constructor()

Properties

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open override val size: Int

Functions

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fun <T> Iterable<T>.associateByInt(block: (index: Int, value: T) -> Int): IntMap<T>
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fun Iterable<MRectangle>.bounds(target: MRectangle = MRectangle()): MRectangle
fun Iterable<MPoint>.bounds(out: MRectangle = MRectangle(), bb: MBoundsBuilder = MBoundsBuilder()): MRectangle
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fun clear()
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open operator override fun contains(element: Float): Boolean
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open override fun containsAll(elements: Collection<Float>): Boolean
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fun dequeue(): Float
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fun enqueue(v: Float)
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open operator override fun equals(other: Any?): Boolean
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inline fun <T> Collection<T>.fastRandom(): T
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open override fun hashCode(): Int
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open override fun isEmpty(): Boolean
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open operator override fun iterator(): Iterator<Float>
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inline fun <T> Iterable<T>.mapDouble(callback: (T) -> Double): DoubleArrayList
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inline fun <T> Iterable<T>.mapFloat(callback: (T) -> Float): FloatArrayList
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inline fun <T> Iterable<T>.mapInt(callback: (T) -> Int): IntArrayList
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fun <T> Iterable<T>.multisorted(vararg props: KProperty1<T, Comparable<*>>): List<T>
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fun peek(): Float?
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fun remove(v: Float)
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@JvmName(name = "sumOfFloat")
inline fun <T> Iterable<T>.sumOfDouble(selector: (T) -> Double): Double
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@JvmName(name = "sumOfFloat")
inline fun <T> Iterable<T>.sumOfFloat(selector: (T) -> Float): Float
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fun toList(): List<Float>
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