scaleTo
fun Animator.scaleTo(view: View, scaleX: () -> Number, scaleY: () -> Number = scaleX, time: TimeSpan = this.defaultTime, lazyTime: () -> TimeSpan? = null, easing: Easing = this.defaultEasing)
fun Animator.scaleTo(view: View, scaleX: Double, scaleY: Double = scaleX, time: TimeSpan = this.defaultTime, easing: Easing = this.defaultEasing)