scaleTo

fun Animator.scaleTo(    view: View,     scaleX: () -> Number,     scaleY: () -> Number = scaleX,     time: TimeSpan = this.defaultTime,     lazyTime: () -> TimeSpan? = null,     easing: Easing = this.defaultEasing)
fun Animator.scaleTo(view: View, scaleX: Double, scaleY: Double = scaleX, time: TimeSpan = this.defaultTime, easing: Easing = this.defaultEasing)
fun Animator.scaleTo(view: View, scaleX: Float, scaleY: Float = scaleX, time: TimeSpan = this.defaultTime, easing: Easing = this.defaultEasing)
fun Animator.scaleTo(view: View, scaleX: Int, scaleY: Int = scaleX, time: TimeSpan = this.defaultTime, easing: Easing = this.defaultEasing)