gpuShapeView

inline fun Container.gpuShapeView(build: ShapeBuilder.() -> Unit, antialiased: Boolean = true, callback: GpuShapeView.() -> Unit = {}): GpuShapeView
inline fun Container.gpuShapeView(shape: Shape, antialiased: Boolean = true, callback: GpuShapeView.() -> Unit = {}): GpuShapeView
inline fun Container.gpuShapeView(antialiased: Boolean = true, callback: ShapeBuilder.(GpuShapeView) -> Unit = {}): GpuShapeView