get

operator fun Random.get(min: Ratio, max: Ratio): Ratio
operator fun Random.get(min: Double, max: Double): Double
operator fun Random.get(min: Float, max: Float): Float
operator fun Random.get(min: Int, max: Int): Int
operator fun Random.get(range: IntRange): Int
operator fun Random.get(range: LongRange): Long
operator fun <T : Interpolable<T>> Random.get(l: T, r: T): T
operator fun Random.get(l: Angle, r: Angle): Angle
operator fun <T> Random.get(list: List<T>): T
operator fun Random.get(rectangle: Rectangle): Point