FillShape

data class FillShape(val path: VectorPath, val clip: VectorPath?, val paint: Paint, val transform: Matrix = Matrix.IDENTITY, val globalAlpha: Double = 1.0) : StyledShape

Constructors

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constructor(path: VectorPath, clip: VectorPath?, paint: Paint, transform: Matrix = Matrix.IDENTITY, globalAlpha: Double = 1.0)

Properties

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open override val bounds: Rectangle
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open override val clip: VectorPath?
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open override val globalAlpha: Double = 1.0
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open override val height: Int
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open val left: Int
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open override val paint: Paint
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open override val path: VectorPath

Path with transform already applied

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open val top: Int
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open override val transform: Matrix
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open override val width: Int

Functions

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open override fun buildSvg(svg: SvgBuilder)
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open override fun containsPoint(x: Double, y: Double): Boolean
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open override fun draw(c: Context2d)
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fun <T : Bitmap> Drawable.draw(out: T): T
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open override fun drawInternal(c: Context2d)
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fun Shape.filterShape(filter: (Shape) -> Boolean): Shape
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open override fun getBounds(includeStrokes: Boolean): Rectangle
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open override fun getPath(path: VectorPath): VectorPath
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open override fun getSvgXmlAttributes(svg: SvgBuilder): Map<String, String>
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fun Shape.mapShape(map: (Shape) -> Shape): Shape
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fun SizedDrawable.raster(scaleX: Double = 1.0, scaleY: Double = scaleX): NativeImage
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fun Drawable.renderToImage(width: Int, height: Int): NativeImage
fun Drawable.renderToImage(width: Int, height: Int, native: Boolean): Bitmap
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fun BoundsDrawable.renderWithHotspot(scale: Double? = null, fit: Size? = null, native: Boolean = true): BitmapWithHotspot<Bitmap>
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fun SizedDrawable.scaled(sx: Number = 1.0, sy: Number = sx): SizedDrawable
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fun Shape.scaledShape(sx: Double, sy: Double = sx): Shape
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suspend fun SizedDrawable.showImageAndWait(kind: Int = 0)
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fun Shape.toNinePatchFromGuides(guideColor: RGBA = Colors.FUCHSIA, optimizeShape: Boolean = true): NinePatchShape
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fun Drawable.toShape(width: Int, height: Int): Shape
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fun SizedDrawable.toSvg(scale: Double = 1.0): Xml
fun Shape.toSvg(scale: Double = 1.0, roundDecimalPlaces: Int = -1): Xml
fun Drawable.toSvg(width: Int, height: Int, scale: Double = 1.0): Xml
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fun Shape.toSvgInstance(scale: Double = 1.0): SVG
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fun Shape.translatedShape(x: Double = 0.0, y: Double = 0.0): Shape