CanvasContext2dRenderer

Constructors

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constructor(canvas: HTMLCanvasElementLike)

Properties

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open override val height: Int
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open override val width: Int

Functions

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inline fun <T> buffering(callback: () -> T): T
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open fun dispose()
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fun doVisit(path: VectorPath)
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open override fun drawImage(image: Bitmap, pos: Point, size: Size, transform: Matrix)
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open fun render(state: Context2d.State, fill: Boolean, winding: Winding? = null)
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