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korge
/
korlibs.graphics
/
DefaultShaders
/
ProjViewUB
Proj
View
UB
object
ProjViewUB
:
UniformBlock
Members
Properties
fixed
Location
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val
fixedLocation
:
Int
name
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val
name
:
String
total
Size
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val
totalSize
:
Int
total
Size
No
Gl
Align
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val
totalSizeNoGlAlign
:
Int
u_Proj
Mat
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val
u_ProjMat
:
TypedUniform
<
Matrix4
>
u_View
Mat
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val
u_ViewMat
:
TypedUniform
<
Matrix4
>
uniform
Count
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val
uniformCount
:
Int
uniforms
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val
uniforms
:
List
<
TypedUniform
<
*
>
>
Functions
gen
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fun
<
T
>
gen
(
name
:
String
?
=
null
,
type
:
VarType
,
size
:
Int
,
align
:
Int
=
size
)
:
UniformBlock.Gen
<
T
>
to
String
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open
override
fun
toString
(
)
:
String