X11OpenglContext
class X11OpenglContext(val gwconfig: GameWindowConfig, val d: X11.Display?, val w: X11.Drawable?, val scr: Int, val vi: XVisualInfo? = chooseVisuals(d, scr), val doubleBuffered: Boolean = true) : BaseOpenglContext
Constructors
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constructor(gwconfig: GameWindowConfig, d: X11.Display?, w: X11.Drawable?, scr: Int, vi: XVisualInfo? = chooseVisuals(d, scr), doubleBuffered: Boolean = true)