sprite

inline fun Container.sprite(initialAnimation: SpriteAnimation, anchor: Anchor = Anchor.TOP_LEFT, callback: Sprite.() -> Unit = {}): Sprite
inline fun Container.sprite(texture: BmpSlice = Bitmaps.white, anchor: Anchor = Anchor.TOP_LEFT, callback: Sprite.() -> Unit = {}): Sprite
inline fun Container.sprite(texture: Bitmap, anchor: Anchor = Anchor.TOP_LEFT, callback: Sprite.() -> Unit = {}): Sprite