UniformBlockBuffer

class UniformBlockBuffer<T : UniformBlock>(val block: T)

Constructors

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constructor(block: T)

Types

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object Companion

Properties

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val block: T
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val size: Int
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Functions

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fun pop()
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inline fun push(deduplicate: Boolean = true, block: T.(UniformsRef) -> Unit): Boolean
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inline fun pushTemp(block: T.(UniformsRef) -> Unit, use: () -> Unit)
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fun reset()
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open override fun toString(): String
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