Fixed

data class Fixed(val forcedTexId: Int, val forcedTexTarget: Int = TEXTURE_2D) : ForcedTexId

Constructors

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constructor(forcedTexId: Int, forcedTexTarget: Int = TEXTURE_2D)

Properties

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open override val forcedTexId: Int

Allow to force to use a texture id from OpenGL. For example a video texture from Android

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open override val forcedTexTarget: Int

Allow to force to use a texture target from OpenGL. For example a video texture from Android (-1 means GL_TEXTURE_2D)