ASE
Types
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                  open class AseBitmapCell(val bmp: Bitmap, val x: Int, val y: Int, val opacity: Int) : ASE.AseEntity, ASE.AseCell
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                  open class AseLayer(val originalAseIndex: Int, var index: Int, val name: String, val flags: Int, val type: ImageLayer.Type, val childLevel: Int, val blendModeInt: Int, val opacity: Int, val tilesetIndex: Int) : ImageLayer, ASE.AseEntity
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                  open class AseLayerCell(val frameIndex: Int, val layer: ASE.AseLayer, val cell: ASE.AseCell) : ASE.AseEntity
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                  open class AseLinkedCell(val linkedCell: ASE.AseCell, val x: Int, val y: Int, val opacity: Int) : ASE.AseEntity, ASE.AseCell
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                  open class AsePalette(val colors: RgbaArray, val names: Array<String?>? = null, val changeStart: Int = 0, val changeEnd: Int = 0) : Palette, ASE.AseEntity
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                  open class AseTilemapCell(val data: IntArray2, val tileBitmask: Int, val bitmaskXFlip: Int, val bitmaskYFlip: Int, val bitmask90CWFlip: Int, val x: Int, val y: Int, val opacity: Int) : ASE.AseEntity, ASE.AseCell
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                  Functions
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                  Decodes a given data byte array to a bitmap based on the image format with optional extra prop properties.
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                  suspend fun decodeHeaderSuspend(file: VfsFile, props: ImageDecodingProps = ImageDecodingProps.DEFAULT): ImageInfo?
open suspend fun decodeHeaderSuspend(s: AsyncStream, props: ImageDecodingProps = ImageDecodingProps.DEFAULT): ImageInfo?
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                  fun encode(frames: List<ImageFrame>, props: ImageEncodingProps = ImageEncodingProps("unknown")): ByteArray
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                  open suspend override fun encodeSuspend(image: ImageDataContainer, props: ImageEncodingProps): ByteArray
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                  suspend fun ImageFormatEncoder.encodeSuspend(bitmap: Bitmap, props: ImageEncodingProps = ImageEncodingProps("unknown")): ByteArray
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                  This function reads the Aseprite image file, decodes its content and stores selected details into an ImageDataContainer object.
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