PaintShader

data class PaintShader(val uniforms: UniformBlockBuffer<GpuShapeViewPrograms.ShapeViewUB> = UniformBlockBuffer(ShapeViewUB), val texture: Bitmap?, val program: Program = PROGRAM_COMBINED)

Constructors

Link copied to clipboard
constructor(uniforms: UniformBlockBuffer<GpuShapeViewPrograms.ShapeViewUB> = UniformBlockBuffer(ShapeViewUB), texture: Bitmap?, program: Program = PROGRAM_COMBINED)

Properties

Link copied to clipboard
Link copied to clipboard