drawText

fun RenderContext2D.drawText(    text: RichTextData,     pos: Point = Point.ZERO,     size: Size = Size(10000, 10000),     wordWrap: Boolean = true,     includePartialLines: Boolean = false,     ellipsis: String? = null,     fill: Paint? = null,     stroke: Stroke? = null,     align: TextAlignment = TextAlignment.TOP_LEFT,     includeFirstLineAlways: Boolean = true)
fun RenderContext2D.drawText(placements: RichTextDataPlacements, textRangeStart: Int = 0, textRangeEnd: Int = Int.MAX_VALUE)
fun RenderContext2D.drawText(    text: String,     font: BitmapFont,     textSize: Double = 16.0,     pos: Point = Point.ZERO,     color: RGBA = Colors.WHITE,     baseline: Boolean = false,     textRangeStart: Int = 0,     textRangeEnd: Int = Int.MAX_VALUE)