SoundChannelGroup

class SoundChannelGroup(volume: Double = 1.0, pitch: Double = 1.0, panning: Double = 0.0) : SoundChannelBase

Constructors

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constructor(volume: Double = 1.0, pitch: Double = 1.0, panning: Double = 0.0)

Properties

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open override var panning: Double
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open override var pitch: Double
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open override val state: SoundChannelState
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open override var volume: Double

Functions

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fun add(channel: SoundChannelBase)
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suspend fun SoundChannelBase.await()
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fun remove(channel: SoundChannelBase)
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open override fun reset()
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open override fun stop()
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