tileMap

inline fun Container.tileMap(map: IStackedIntArray2, tileset: TileSet, repeatX: TileMapRepeat = TileMapRepeat.NONE, repeatY: TileMapRepeat = repeatX, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize, callback: TileMap.() -> Unit = {}): TileMap
inline fun Container.tileMap(map: IntArray2, tileset: TileSet, repeatX: TileMapRepeat = TileMapRepeat.NONE, repeatY: TileMapRepeat = repeatX, smoothing: Boolean = true, tileSize: SizeInt = tileset.tileSize, callback: TileMap.() -> Unit = {}): TileMap