MacAWTOpenglContext
class MacAWTOpenglContext(val gwconfig: GameWindowConfig, val c: Component, var other: MacosGLContext? = null) : BaseOpenglContext
Properties
Functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun useContext(g: Graphics, ag: AG, action: (Graphics, BaseOpenglContext.ContextInfo) -> Unit)