Constructors

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constructor(base: SyncStreamBase, position: Long = 0)

Properties

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open override var extra: ExtraType
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open override var length: Long
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open override var position: Long
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Functions

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open override fun close()
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open override fun flush()
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inline fun <T> SyncStream.keepPosition(callback: () -> T): T
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open override fun mark(readlimit: Int)
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open override fun read(): Int
open override fun read(buffer: ByteArray, offset: Int, len: Int): Int
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fun SyncInputStream.readExact(out: ByteArray, offset: Int, len: Int)
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fun SyncInputStream.readExactTo(buffer: ByteArray, offset: Int = 0, length: Int = buffer.size - offset): Int
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fun SyncInputStream.readString(len: Int, charset: Charset = UTF8): String
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fun SyncStream.readStringVL(charset: Charset = UTF8): String
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fun SyncInputStream.readStringz(charset: Charset = UTF8, zero: Byte = 0): String
fun SyncInputStream.readStringz(len: Int, charset: Charset = UTF8): String
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open override fun reset()
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open override fun skip(count: Int)
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fun SyncStream.skipToAlign(alignment: Int)
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fun SyncStream.sliceWithSize(position: Int, length: Int): SyncStream
fun SyncStream.sliceWithSize(position: Long, length: Long): SyncStream
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fun SyncStream.toCharReader(charset: Charset, chunkSize: Int = 1024): CharReader
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open override fun toString(): String
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open override fun write(byte: Int)
open override fun write(buffer: ByteArray, offset: Int, len: Int)
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fun SyncOutputStream.writeString(string: String, charset: Charset = UTF8)
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fun SyncOutputStream.writeStringVL(str: String, charset: Charset = UTF8)
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fun SyncOutputStream.writeStringz(str: String, charset: Charset = UTF8)
fun SyncOutputStream.writeStringz(str: String, len: Int, charset: Charset = UTF8)
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fun SyncStream.writeToAlign(alignment: Int, value: Int = 0)
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