AGBlitPixels

data class AGBlitPixels(    var dstFrameBuffer: AGFrameBufferBase,     var dstFrameBufferInfo: AGFrameBufferInfo,     var dst: AGScissor,     var srcFrameBuffer: AGFrameBufferBase,     var srcFrameBufferInfo: AGFrameBufferInfo,     var src: AGScissor) : AGCommand

Can be emulated by rendering a quad using the texture of the framebuffer and disabling blending modes

See also

Constructors

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constructor(    dstFrameBuffer: AGFrameBufferBase,     dstFrameBufferInfo: AGFrameBufferInfo,     dst: AGScissor,     srcFrameBuffer: AGFrameBufferBase,     srcFrameBufferInfo: AGFrameBufferInfo,     src: AGScissor)

Properties

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Functions

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open override fun execute(ag: AG)