AGBlitPixels

data class AGBlitPixels(var dstFrameBuffer: AGFrameBufferBase, var dstFrameBufferInfo: AGFrameBufferInfo, var dst: AGScissor, var srcFrameBuffer: AGFrameBufferBase, var srcFrameBufferInfo: AGFrameBufferInfo, var src: AGScissor) : AGCommand

Can be emulated by rendering a quad using the texture of the framebuffer and disabling blending modes

See also

Constructors

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constructor(dstFrameBuffer: AGFrameBufferBase, dstFrameBufferInfo: AGFrameBufferInfo, dst: AGScissor, srcFrameBuffer: AGFrameBufferBase, srcFrameBufferInfo: AGFrameBufferInfo, src: AGScissor)

Properties

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Functions

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open override fun execute(ag: AG)