MyOpenGL32

interface MyOpenGL32 : OpenGL32

Inheritors

Types

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Functions

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abstract fun glClear(mask: Int)
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abstract fun glClearColor(r: Float, g: Float, b: Float, a: Float)
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abstract fun glFlush()
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abstract fun glGetString(p0: Int): String
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abstract fun glViewport(x: Int, y: Int, width: Int, height: Int)
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abstract fun wglCreateContext(p0: WinDef.HDC): WinDef.HGLRC
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abstract fun wglDeleteContext(p0: WinDef.HGLRC): Boolean
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abstract fun wglGetCurrentContext(): WinDef.HGLRC
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abstract fun wglGetProcAddress(p0: String): Pointer
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abstract fun wglMakeCurrent(p0: WinDef.HDC, p1: WinDef.HGLRC): Boolean