image

inline fun Container.image(texture: Resourceable<out BaseBmpSlice>, anchor: Anchor = Anchor.TOP_LEFT, callback: Image.() -> Unit = {}): Image
inline fun Container.image(texture: BitmapCoords, anchor: Anchor = Anchor.TOP_LEFT, callback: Image.() -> Unit = {}): Image
inline fun Container.image(texture: Bitmap, anchor: Anchor = Anchor.TOP_LEFT, callback: Image.() -> Unit = {}): Image