AwtContext2dRender

class AwtContext2dRender(val awtImage: BufferedImage, val antialiasing: Boolean = true, val warningProcessor: (message: String) -> Unit? = null) : Renderer

Constructors

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constructor(awtImage: BufferedImage, antialiasing: Boolean = true, warningProcessor: (message: String) -> Unit? = null)

Types

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class AwtKorimGenericPaint(val paint: Paint, val stateTransform: AffineTransform) : Paint

Properties

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val antialiasing: Boolean = true
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open override val height: Int
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val warningProcessor: (message: String) -> Unit? = null
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open override val width: Int

Functions

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fun applyState(state: Context2d.State, fill: Boolean, winding: Winding?)
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inline fun <T> buffering(callback: () -> T): T
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open fun dispose()
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open override fun drawImage(image: Bitmap, pos: Point, size: Size, transform: Matrix)
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inline fun Graphics2D.keepTransform(callback: () -> Unit)
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open fun render(state: Context2d.State, fill: Boolean, winding: Winding? = null)
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