moveByWithSpeed

fun Animator.moveByWithSpeed(view: View, x: Double = 0.0, y: Double = 0.0, speed: Double = this.defaultSpeed, easing: Easing = this.defaultEasing)
fun Animator.moveByWithSpeed(view: View, x: Number = 0.0, y: Number = 0.0, speed: Double = this.defaultSpeed, easing: Easing = this.defaultEasing)