AndroidContext2dRenderer

class AndroidContext2dRenderer(val bmp: Bitmap, val antialiasing: Boolean) : Renderer

Constructors

Link copied to clipboard
constructor(bmp: Bitmap, antialiasing: Boolean)

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val bmp: Bitmap
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val height: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val width: Int

Functions

Link copied to clipboard
inline fun <T> buffering(callback: () -> T): T
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun convertPaint(c: Paint, m: Matrix, out: Paint, alpha: Float)
Link copied to clipboard
open fun dispose()
Link copied to clipboard
open fun drawImage(image: Bitmap, pos: Point, size: Size = image.size.toFloat(), transform: Matrix = Matrix.IDENTITY)
Link copied to clipboard
Link copied to clipboard
inline fun <T> keep(callback: () -> T): T
Link copied to clipboard
open fun render(state: Context2d.State, fill: Boolean, winding: Winding? = null)
Link copied to clipboard
Link copied to clipboard
fun VectorPath.toAndroid(out: Path = Path(), winding: Winding?): Path
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard