EGLFullConfig

class EGLFullConfig(val egl: EGL10, val display: EGLDisplay, val config: EGLConfig?)

Constructors

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constructor(egl: EGL10, display: EGLDisplay, config: EGLConfig?)

Properties

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val alpha: Int
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val blue: Int
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val caveat: Int
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val depth: Int
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val egl: EGL10
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val green: Int
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val level: Int
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val red: Int
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Functions

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open override fun toString(): String