MyKernel32
Functions
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abstract fun CreateEvent(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: Boolean, p3: String): WinNT.HANDLE
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abstract fun CreateFileMapping(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Int, p4: Int, p5: String): WinNT.HANDLE
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abstract fun CreateIoCompletionPort(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: Pointer, p3: Int): WinNT.HANDLE
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abstract fun CreatePipe(p0: WinNT.HANDLEByReference, p1: WinNT.HANDLEByReference, p2: WinBase.SECURITY_ATTRIBUTES, p3: Int): Boolean
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abstract fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Pointer, p4: Pointer, p5: Int, p6: WinDef.DWORDByReference): WinNT.HANDLE
abstract fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: WinBase.FOREIGN_THREAD_START_ROUTINE, p4: Pointer, p5: WinDef.DWORD, p6: Pointer): WinNT.HANDLE
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abstract fun DeviceIoControl(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: Int, p6: IntByReference, p7: Pointer): Boolean
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abstract fun DuplicateHandle(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: WinNT.HANDLE, p3: WinNT.HANDLEByReference, p4: Int, p5: Boolean, p6: Int): Boolean
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abstract fun EnumResourceNames(p0: WinDef.HMODULE, p1: Pointer, p2: WinBase.EnumResNameProc, p3: Pointer): Boolean
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abstract fun EnumResourceTypes(p0: WinDef.HMODULE, p1: WinBase.EnumResTypeProc, p2: Pointer): Boolean
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abstract fun FindFirstFileEx(p0: String, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: WinDef.DWORD): WinNT.HANDLE
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abstract fun GetApplicationRestartSettings(p0: WinNT.HANDLE, p1: CharArray, p2: IntByReference, p3: IntByReference): WinNT.HRESULT
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abstract fun GetConsoleScreenBufferInfo(p0: WinNT.HANDLE, p1: Wincon.CONSOLE_SCREEN_BUFFER_INFO): Boolean
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abstract fun GetDiskFreeSpace(p0: String, p1: WinDef.DWORDByReference, p2: WinDef.DWORDByReference, p3: WinDef.DWORDByReference, p4: WinDef.DWORDByReference): Boolean
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abstract fun GetDiskFreeSpaceEx(p0: String, p1: WinNT.LARGE_INTEGER, p2: WinNT.LARGE_INTEGER, p3: WinNT.LARGE_INTEGER): Boolean
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abstract fun GetFileInformationByHandleEx(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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abstract fun GetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Boolean
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abstract fun GetLogicalProcessorInformationEx(p0: Int, p1: Pointer, p2: WinDef.DWORDByReference): Boolean
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abstract fun GetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference, p5: CharArray, p6: Int): Boolean
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abstract fun GetNamedPipeInfo(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference): Boolean
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abstract fun GetPrivateProfileSection(p0: String, p1: CharArray, p2: WinDef.DWORD, p3: String): WinDef.DWORD
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abstract fun GetPrivateProfileSectionNames(p0: CharArray, p1: WinDef.DWORD, p2: String): WinDef.DWORD
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abstract fun GetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTRByReference, p2: BaseTSD.ULONG_PTRByReference): Boolean
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abstract fun GetProcessTimes(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME, p4: WinBase.FILETIME): Boolean
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abstract fun GetQueuedCompletionStatus(p0: WinNT.HANDLE, p1: IntByReference, p2: BaseTSD.ULONG_PTRByReference, p3: PointerByReference, p4: Int): Boolean
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abstract fun GetSystemTimes(p0: WinBase.FILETIME, p1: WinBase.FILETIME, p2: WinBase.FILETIME): Boolean
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abstract fun GetVolumePathNamesForVolumeName(p0: String, p1: CharArray, p2: Int, p3: IntByReference): Boolean
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abstract fun PeekNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference): Boolean
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abstract fun PostQueuedCompletionStatus(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinBase.OVERLAPPED): Boolean
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abstract fun QueryFullProcessImageName(p0: WinNT.HANDLE, p1: Int, p2: CharArray, p3: IntByReference): Boolean
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abstract fun ReadConsoleInput(p0: WinNT.HANDLE, p1: Array<Wincon.INPUT_RECORD>, p2: Int, p3: IntByReference): Boolean
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abstract fun ReadDirectoryChangesW(p0: WinNT.HANDLE, p1: WinNT.FILE_NOTIFY_INFORMATION, p2: Int, p3: Boolean, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED, p7: WinNT.OVERLAPPED_COMPLETION_ROUTINE): Boolean
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abstract fun ReadProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean
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abstract fun SetFileInformationByHandle(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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abstract fun SetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Int
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abstract fun SetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference): Boolean
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abstract fun SystemTimeToTzSpecificLocalTime(p0: WinBase.TIME_ZONE_INFORMATION, p1: WinBase.SYSTEMTIME, p2: WinBase.SYSTEMTIME): Boolean
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abstract fun VirtualAllocEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int, p4: Int): Pointer
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abstract fun VirtualQueryEx(p0: WinNT.HANDLE, p1: Pointer, p2: WinNT.MEMORY_BASIC_INFORMATION, p3: BaseTSD.SIZE_T): BaseTSD.SIZE_T
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abstract fun WriteConsole(p0: WinNT.HANDLE, p1: String, p2: Int, p3: IntByReference, p4: WinDef.LPVOID): Boolean
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abstract fun WriteProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean