GamePadUpdateEvent

data class GamePadUpdateEvent @JvmOverloads constructor(var gamepadsLength: Int = 0, val gamepads: Array<GamepadInfo> = Array(GamepadInfo.MAX_CONTROLLERS) { GamepadInfo(it) }) : Event, TEvent<GamePadUpdateEvent>

Constructors

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constructor(gamepadsLength: Int = 0, gamepads: Array<GamepadInfo> = Array(GamepadInfo.MAX_CONTROLLERS) { GamepadInfo(it) })

Types

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Properties

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var target: Any?
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open override val type: EventType<GamePadUpdateEvent>

Functions

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fun preventDefault(reason: Any? = null)
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fun Event.preventDefault(reason: Any? = null): Nothing
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fun stopPropagation(reason: Any? = null)
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open override fun toString(): String