ellipse

inline fun Container.ellipse(    radius: Size = Size(16, 16),     fill: Paint = Colors.WHITE,     stroke: Paint = Colors.WHITE,     strokeThickness: Double = 0.0,     autoScaling: Boolean = true,     callback: Ellipse.() -> Unit = {}): Ellipse

Creates a Ellipse of radiusX, radiusY and fill. The autoScaling determines if the underlying texture will be updated when the hierarchy is scaled. The callback allows to configure the Circle instance.