ellipse
inline fun Container.ellipse(radius: Size = Size(16, 16), fill: Paint = Colors.WHITE, stroke: Paint = Colors.WHITE, strokeThickness: Double = 0.0, autoScaling: Boolean = true, callback: Ellipse.() -> Unit = {}): Ellipse
Creates a Ellipse of radiusX, radiusY and fill. The autoScaling determines if the underlying texture will be updated when the hierarchy is scaled. The callback allows to configure the Circle instance.