Win32
Functions
Link copied to clipboard
Link copied to clipboard
open override fun AdjustWindowRectEx(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL, p3: WinDef.DWORD): WinDef.BOOL
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun CallNextHookEx(p0: WinUser.HHOOK, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
Link copied to clipboard
open override fun CallWindowProc(p0: Pointer, p1: WinDef.HWND, p2: Int, p3: WinDef.WPARAM, p4: WinDef.LPARAM): WinDef.LRESULT
Link copied to clipboard
open override fun ChoosePixelFormat(p0: WinDef.HDC, p1: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun CreateDIBitmap(p0: WinDef.HDC, p1: WinGDI.BITMAPINFOHEADER, p2: Int, p3: Pointer, p4: WinGDI.BITMAPINFO, p5: Int): WinDef.HBITMAP
Link copied to clipboard
open override fun CreateDIBSection(p0: WinDef.HDC, p1: WinGDI.BITMAPINFO, p2: Int, p3: PointerByReference, p4: Pointer, p5: Int): WinDef.HBITMAP
open override fun CreateDIBSection(hDC: WinDef.HDC?, pbmi: BITMAPV5HEADER?, iUsage: Int, ppvBits: PointerByReference?, hSection: Pointer?, dwOffset: Int): WinDef.HBITMAP?
Link copied to clipboard
Link copied to clipboard
open override fun CreateEvent(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: Boolean, p3: String): WinNT.HANDLE
Link copied to clipboard
Link copied to clipboard
open override fun CreateFileMapping(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Int, p4: Int, p5: String): WinNT.HANDLE
Link copied to clipboard
Link copied to clipboard
open override fun CreateIoCompletionPort(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: Pointer, p3: Int): WinNT.HANDLE
Link copied to clipboard
open override fun CreateMutex(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: String): WinNT.HANDLE
Link copied to clipboard
Link copied to clipboard
open override fun CreatePipe(p0: WinNT.HANDLEByReference, p1: WinNT.HANDLEByReference, p2: WinBase.SECURITY_ATTRIBUTES, p3: Int): Boolean
Link copied to clipboard
open override fun CreatePolyPolygonRgn(p0: Array<WinDef.POINT>, p1: IntArray, p2: Int, p3: Int): WinDef.HRGN
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Pointer, p4: Pointer, p5: Int, p6: WinDef.DWORDByReference): WinNT.HANDLE
open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: WinBase.FOREIGN_THREAD_START_ROUTINE, p4: Pointer, p5: WinDef.DWORD, p6: Pointer): WinNT.HANDLE
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun DefWindowProc(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun DescribePixelFormat(hdc: WinDef.HDC?, iPixelFormat: Int, nBytes: Int, ppfd: WinGDI.PIXELFORMATDESCRIPTOR.ByReference?): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun DeviceIoControl(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: Int, p6: IntByReference, p7: Pointer): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun DuplicateHandle(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: WinNT.HANDLE, p3: WinNT.HANDLEByReference, p4: Int, p5: Boolean, p6: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open override fun EnumDisplayMonitors(p0: WinDef.HDC, p1: WinDef.RECT, p2: WinUser.MONITORENUMPROC, p3: WinDef.LPARAM): WinDef.BOOL
Link copied to clipboard
open override fun EnumResourceNames(p0: WinDef.HMODULE, p1: Pointer, p2: WinBase.EnumResNameProc, p3: Pointer): Boolean
Link copied to clipboard
open override fun EnumResourceTypes(p0: WinDef.HMODULE, p1: WinBase.EnumResTypeProc, p2: Pointer): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun FindFirstFileEx(p0: String, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: WinDef.DWORD): WinNT.HANDLE
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun FindWindowEx(p0: WinDef.HWND, p1: WinDef.HWND, p2: String, p3: String): WinDef.HWND
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetApplicationRestartSettings(p0: WinNT.HANDLE, p1: CharArray, p2: IntByReference, p3: IntByReference): WinNT.HRESULT
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetConsoleScreenBufferInfo(p0: WinNT.HANDLE, p1: Wincon.CONSOLE_SCREEN_BUFFER_INFO): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetDiskFreeSpace(p0: String, p1: WinDef.DWORDByReference, p2: WinDef.DWORDByReference, p3: WinDef.DWORDByReference, p4: WinDef.DWORDByReference): Boolean
Link copied to clipboard
open override fun GetDiskFreeSpaceEx(p0: String, p1: WinNT.LARGE_INTEGER, p2: WinNT.LARGE_INTEGER, p3: WinNT.LARGE_INTEGER): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetFileInformationByHandleEx(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
Link copied to clipboard
open override fun GetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetLayeredWindowAttributes(p0: WinDef.HWND, p1: IntByReference, p2: ByteByReference, p3: IntByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetLogicalProcessorInformationEx(p0: Int, p1: Pointer, p2: WinDef.DWORDByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetNamedPipeClientProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
Link copied to clipboard
open override fun GetNamedPipeClientSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
Link copied to clipboard
open override fun GetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference, p5: CharArray, p6: Int): Boolean
Link copied to clipboard
open override fun GetNamedPipeInfo(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference): Boolean
Link copied to clipboard
open override fun GetNamedPipeServerProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
Link copied to clipboard
open override fun GetNamedPipeServerSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetPrivateProfileSection(p0: String, p1: CharArray, p2: WinDef.DWORD, p3: String): WinDef.DWORD
Link copied to clipboard
open override fun GetPrivateProfileSectionNames(p0: CharArray, p1: WinDef.DWORD, p2: String): WinDef.DWORD
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTRByReference, p2: BaseTSD.ULONG_PTRByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetProcessTimes(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME, p4: WinBase.FILETIME): Boolean
Link copied to clipboard
Link copied to clipboard
open override fun GetQueuedCompletionStatus(p0: WinNT.HANDLE, p1: IntByReference, p2: BaseTSD.ULONG_PTRByReference, p3: PointerByReference, p4: Int): Boolean
Link copied to clipboard
open override fun GetRawInputDeviceList(p0: Array<WinUser.RAWINPUTDEVICELIST>, p1: IntByReference, p2: Int): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetSystemTimes(p0: WinBase.FILETIME, p1: WinBase.FILETIME, p2: WinBase.FILETIME): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun GetVolumePathNamesForVolumeName(p0: String, p1: CharArray, p2: Int, p3: IntByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun PeekNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference): Boolean
Link copied to clipboard
Link copied to clipboard
open override fun PostQueuedCompletionStatus(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinBase.OVERLAPPED): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun QueryFullProcessImageName(p0: WinNT.HANDLE, p1: Int, p2: CharArray, p3: IntByReference): Boolean
Link copied to clipboard
open override fun ReadConsoleInput(p0: WinNT.HANDLE, p1: Array<Wincon.INPUT_RECORD>, p2: Int, p3: IntByReference): Boolean
Link copied to clipboard
open override fun ReadDirectoryChangesW(p0: WinNT.HANDLE, p1: WinNT.FILE_NOTIFY_INFORMATION, p2: Int, p3: Boolean, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED, p7: WinNT.OVERLAPPED_COMPLETION_ROUTINE): Boolean
Link copied to clipboard
open override fun ReadProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean
Link copied to clipboard
open override fun RedrawWindow(p0: WinDef.HWND, p1: WinDef.RECT, p2: WinDef.HRGN, p3: WinDef.DWORD): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun RegisterDeviceNotification(p0: WinNT.HANDLE, p1: Structure, p2: Int): WinUser.HDEVNOTIFY
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun SendMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
Link copied to clipboard
open override fun SendMessageTimeout(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM, p4: Int, p5: Int, p6: WinDef.DWORDByReference): WinDef.LRESULT
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun SetFileInformationByHandle(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
Link copied to clipboard
open override fun SetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun SetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference): Boolean
Link copied to clipboard
open override fun SetPixelFormat(p0: WinDef.HDC, p1: Int, p2: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun SetWindowsHookEx(p0: Int, p1: WinUser.HOOKPROC, p2: WinDef.HINSTANCE, p3: Int): WinUser.HHOOK
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun SystemTimeToTzSpecificLocalTime(p0: WinBase.TIME_ZONE_INFORMATION, p1: WinBase.SYSTEMTIME, p2: WinBase.SYSTEMTIME): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun UpdateLayeredWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: WinDef.POINT, p3: WinUser.SIZE, p4: WinDef.HDC, p5: WinDef.POINT, p6: Int, p7: WinUser.BLENDFUNCTION, p8: Int): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun VirtualAllocEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int, p4: Int): Pointer
Link copied to clipboard
open override fun VirtualFreeEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open override fun VirtualQueryEx(p0: WinNT.HANDLE, p1: Pointer, p2: WinNT.MEMORY_BASIC_INFORMATION, p3: BaseTSD.SIZE_T): BaseTSD.SIZE_T
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun WriteConsole(p0: WinNT.HANDLE, p1: String, p2: Int, p3: IntByReference, p4: WinDef.LPVOID): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun WriteProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean