Win32

Functions

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open override fun AdjustWindowRect(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL): WinDef.BOOL
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open override fun AdjustWindowRectEx(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL, p3: WinDef.DWORD): WinDef.BOOL
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open override fun AllocConsole(): Boolean
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open override fun AllowSetForegroundWindow(dwProcessId: Int): Boolean
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open override fun AttachConsole(p0: Int): Boolean
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open override fun AttachThreadInput(p0: WinDef.DWORD, p1: WinDef.DWORD, p2: Boolean): Boolean
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open override fun BitBlt(p0: WinDef.HDC, p1: Int, p2: Int, p3: Int, p4: Int, p5: WinDef.HDC, p6: Int, p7: Int, p8: Int): Boolean
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open override fun BringWindowToTop(p0: WinDef.HWND): Boolean
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open override fun CallNamedPipe(p0: String, p1: ByteArray, p2: Int, p3: ByteArray, p4: Int, p5: IntByReference, p6: Int): Boolean
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open override fun CallNextHookEx(p0: WinUser.HHOOK, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun CallWindowProc(p0: Pointer, p1: WinDef.HWND, p2: Int, p3: WinDef.WPARAM, p4: WinDef.LPARAM): WinDef.LRESULT
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open override fun ChoosePixelFormat(p0: WinDef.HDC, p1: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Int
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open override fun CloseHandle(p0: WinNT.HANDLE): Boolean
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open override fun CloseWindow(p0: WinDef.HWND): Boolean
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open override fun CombineRgn(p0: WinDef.HRGN, p1: WinDef.HRGN, p2: WinDef.HRGN, p3: Int): Int
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open override fun ConnectNamedPipe(p0: WinNT.HANDLE, p1: WinBase.OVERLAPPED): Boolean
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open override fun CopyFile(p0: String, p1: String, p2: Boolean): Boolean
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open override fun CopyIcon(p0: WinDef.HICON): WinDef.HICON
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open override fun CreateBitmap(nWidth: Int, nHeight: Int, nPlanes: Int, nBitCount: Int, buffer: Buffer?): WinDef.HBITMAP
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open override fun CreateCompatibleBitmap(p0: WinDef.HDC, p1: Int, p2: Int): WinDef.HBITMAP
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open override fun CreateCompatibleDC(p0: WinDef.HDC): WinDef.HDC
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open override fun CreateDIBitmap(p0: WinDef.HDC, p1: WinGDI.BITMAPINFOHEADER, p2: Int, p3: Pointer, p4: WinGDI.BITMAPINFO, p5: Int): WinDef.HBITMAP
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open override fun CreateDIBSection(p0: WinDef.HDC, p1: WinGDI.BITMAPINFO, p2: Int, p3: PointerByReference, p4: Pointer, p5: Int): WinDef.HBITMAP
open override fun CreateDIBSection(hDC: WinDef.HDC?, pbmi: BITMAPV5HEADER?, iUsage: Int, ppvBits: PointerByReference?, hSection: Pointer?, dwOffset: Int): WinDef.HBITMAP?
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open override fun CreateDirectory(p0: String, p1: WinBase.SECURITY_ATTRIBUTES): Boolean
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open override fun CreateEvent(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: Boolean, p3: String): WinNT.HANDLE
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open override fun CreateFile(p0: String, p1: Int, p2: Int, p3: WinBase.SECURITY_ATTRIBUTES, p4: Int, p5: Int, p6: WinNT.HANDLE): WinNT.HANDLE
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open override fun CreateFileMapping(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Int, p4: Int, p5: String): WinNT.HANDLE
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open override fun CreateIconIndirect(piconinfo: WinGDI.ICONINFO): WinDef.HICON
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open override fun CreateIoCompletionPort(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: Pointer, p3: Int): WinNT.HANDLE
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open override fun CreateMutex(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun CreateNamedPipe(p0: String, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: WinBase.SECURITY_ATTRIBUTES): WinNT.HANDLE
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open override fun CreatePipe(p0: WinNT.HANDLEByReference, p1: WinNT.HANDLEByReference, p2: WinBase.SECURITY_ATTRIBUTES, p3: Int): Boolean
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open override fun CreatePolyPolygonRgn(p0: Array<WinDef.POINT>, p1: IntArray, p2: Int, p3: Int): WinDef.HRGN
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open override fun CreateProcess(p0: String, p1: String, p2: WinBase.SECURITY_ATTRIBUTES, p3: WinBase.SECURITY_ATTRIBUTES, p4: Boolean, p5: WinDef.DWORD, p6: Pointer, p7: String, p8: WinBase.STARTUPINFO, p9: WinBase.PROCESS_INFORMATION): Boolean
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open override fun CreateProcessW(p0: String, p1: CharArray, p2: WinBase.SECURITY_ATTRIBUTES, p3: WinBase.SECURITY_ATTRIBUTES, p4: Boolean, p5: WinDef.DWORD, p6: Pointer, p7: String, p8: WinBase.STARTUPINFO, p9: WinBase.PROCESS_INFORMATION): Boolean
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open override fun CreateRectRgn(p0: Int, p1: Int, p2: Int, p3: Int): WinDef.HRGN
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open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Pointer, p4: Pointer, p5: Int, p6: WinDef.DWORDByReference): WinNT.HANDLE
open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: WinBase.FOREIGN_THREAD_START_ROUTINE, p4: Pointer, p5: WinDef.DWORD, p6: Pointer): WinNT.HANDLE
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open override fun CreateRoundRectRgn(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int): WinDef.HRGN
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open override fun CreateToolhelp32Snapshot(p0: WinDef.DWORD, p1: WinDef.DWORD): WinNT.HANDLE
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open override fun CreateWindowEx(p0: Int, p1: String, p2: String, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: WinDef.HWND, p9: WinDef.HMENU, p10: WinDef.HINSTANCE, p11: WinDef.LPVOID): WinDef.HWND
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open override fun DefineDosDevice(p0: Int, p1: String, p2: String): Boolean
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open override fun DefWindowProc(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun DeleteDC(p0: WinDef.HDC): Boolean
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open override fun DeleteFile(p0: String): Boolean
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open override fun DeleteObject(p0: WinNT.HANDLE): Boolean
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open override fun DeleteVolumeMountPoint(p0: String): Boolean
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open override fun DescribePixelFormat(hdc: WinDef.HDC?, iPixelFormat: Int, nBytes: Int, ppfd: WinGDI.PIXELFORMATDESCRIPTOR.ByReference?): Int
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open override fun DestroyIcon(p0: WinDef.HICON): Boolean
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open override fun DestroyWindow(p0: WinDef.HWND): Boolean
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open override fun DeviceIoControl(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: Int, p6: IntByReference, p7: Pointer): Boolean
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open override fun DisconnectNamedPipe(p0: WinNT.HANDLE): Boolean
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open override fun DispatchMessage(p0: WinUser.MSG): WinDef.LRESULT
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open override fun DuplicateHandle(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: WinNT.HANDLE, p3: WinNT.HANDLEByReference, p4: Int, p5: Boolean, p6: Int): Boolean
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open override fun EnumChildWindows(p0: WinDef.HWND, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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open override fun EnumDisplayMonitors(p0: WinDef.HDC, p1: WinDef.RECT, p2: WinUser.MONITORENUMPROC, p3: WinDef.LPARAM): WinDef.BOOL
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open override fun EnumResourceNames(p0: WinDef.HMODULE, p1: Pointer, p2: WinBase.EnumResNameProc, p3: Pointer): Boolean
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open override fun EnumResourceTypes(p0: WinDef.HMODULE, p1: WinBase.EnumResTypeProc, p2: Pointer): Boolean
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open override fun EnumThreadWindows(p0: Int, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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open override fun EnumWindows(p0: WinUser.WNDENUMPROC, p1: Pointer): Boolean
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open override fun ExitProcess(p0: Int)
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open override fun ExitWindowsEx(p0: WinDef.UINT, p1: WinDef.DWORD): WinDef.BOOL
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open override fun ExpandEnvironmentStrings(p0: String, p1: Pointer, p2: Int): Int
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open override fun ExtCreateRegion(p0: Pointer, p1: Int, p2: WinGDI.RGNDATA): WinDef.HRGN
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open override fun FileTimeToLocalFileTime(p0: WinBase.FILETIME, p1: WinBase.FILETIME): Boolean
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open override fun FileTimeToSystemTime(p0: WinBase.FILETIME, p1: WinBase.SYSTEMTIME): Boolean
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open override fun FindClose(p0: WinNT.HANDLE): Boolean
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open override fun FindFirstFile(p0: String, p1: Pointer): WinNT.HANDLE
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open override fun FindFirstFileEx(p0: String, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: WinDef.DWORD): WinNT.HANDLE
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open override fun FindFirstVolume(p0: CharArray, p1: Int): WinNT.HANDLE
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open override fun FindFirstVolumeMountPoint(p0: String, p1: CharArray, p2: Int): WinNT.HANDLE
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open override fun FindNextFile(p0: WinNT.HANDLE, p1: Pointer): Boolean
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open override fun FindNextVolume(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun FindNextVolumeMountPoint(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun FindResource(p0: WinDef.HMODULE, p1: Pointer, p2: Pointer): WinDef.HRSRC
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open override fun FindVolumeClose(p0: WinNT.HANDLE): Boolean
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open override fun FindVolumeMountPointClose(p0: WinNT.HANDLE): Boolean
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open override fun FindWindow(p0: String, p1: String): WinDef.HWND
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open override fun FindWindowEx(p0: WinDef.HWND, p1: WinDef.HWND, p2: String, p3: String): WinDef.HWND
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open override fun FlashWindowEx(p0: WinUser.FLASHWINFO): Boolean
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open override fun FlushConsoleInputBuffer(p0: WinNT.HANDLE): Boolean
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open override fun FlushFileBuffers(p0: WinNT.HANDLE): Boolean
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open override fun FormatMessage(p0: Int, p1: Pointer, p2: Int, p3: Int, p4: PointerByReference, p5: Int, p6: Pointer): Int
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open override fun FreeConsole(): Boolean
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open override fun FreeEnvironmentStrings(p0: Pointer): Boolean
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open override fun FreeLibrary(p0: WinDef.HMODULE): Boolean
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open override fun GenerateConsoleCtrlEvent(p0: Int, p1: Int): Boolean
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open override fun GetActiveWindow(): WinDef.HWND
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open override fun GetAncestor(p0: WinDef.HWND, p1: Int): WinDef.HWND
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open override fun GetApplicationRestartSettings(p0: WinNT.HANDLE, p1: CharArray, p2: IntByReference, p3: IntByReference): WinNT.HRESULT
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open override fun GetAsyncKeyState(p0: Int): Short
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open override fun GetClassInfoEx(p0: WinDef.HINSTANCE, p1: String, p2: WinUser.WNDCLASSEX): Boolean
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open override fun GetClassLong(p0: WinDef.HWND, p1: Int): Int
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open override fun GetClassLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.ULONG_PTR
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open override fun GetClassName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetClientRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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open override fun GetCommState(p0: WinNT.HANDLE, p1: WinBase.DCB): Boolean
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open override fun GetCommTimeouts(p0: WinNT.HANDLE, p1: WinBase.COMMTIMEOUTS): Boolean
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open override fun GetComputerName(p0: CharArray, p1: IntByReference): Boolean
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open override fun GetComputerNameEx(p0: Int, p1: CharArray, p2: IntByReference): Boolean
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open override fun GetConsoleCP(): Int
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open override fun GetConsoleDisplayMode(p0: IntByReference): Boolean
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open override fun GetConsoleMode(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetConsoleOriginalTitle(p0: CharArray, p1: Int): Int
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open override fun GetConsoleOutputCP(): Int
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open override fun GetConsoleScreenBufferInfo(p0: WinNT.HANDLE, p1: Wincon.CONSOLE_SCREEN_BUFFER_INFO): Boolean
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open override fun GetConsoleTitle(p0: CharArray, p1: Int): Int
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open override fun GetConsoleWindow(): WinDef.HWND
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open override fun GetCurrentProcess(): WinNT.HANDLE
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open override fun GetCurrentProcessId(): Int
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open override fun GetCurrentThread(): WinNT.HANDLE
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open override fun GetCurrentThreadId(): Int
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open override fun GetCursorPos(p0: WinDef.POINT): Boolean
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open override fun GetDC(p0: WinDef.HWND): WinDef.HDC
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open override fun GetDesktopWindow(): WinDef.HWND
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open override fun GetDeviceCaps(p0: WinDef.HDC, p1: Int): Int
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open override fun GetDIBits(p0: WinDef.HDC, p1: WinDef.HBITMAP, p2: Int, p3: Int, p4: Pointer, p5: WinGDI.BITMAPINFO, p6: Int): Int
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open override fun GetDiskFreeSpace(p0: String, p1: WinDef.DWORDByReference, p2: WinDef.DWORDByReference, p3: WinDef.DWORDByReference, p4: WinDef.DWORDByReference): Boolean
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open override fun GetDiskFreeSpaceEx(p0: String, p1: WinNT.LARGE_INTEGER, p2: WinNT.LARGE_INTEGER, p3: WinNT.LARGE_INTEGER): Boolean
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open override fun GetDriveType(p0: String): Int
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open override fun GetEnvironmentStrings(): Pointer
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open override fun GetEnvironmentVariable(p0: String, p1: CharArray, p2: Int): Int
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open override fun GetExitCodeProcess(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetExitCodeThread(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetFileAttributes(p0: String): Int
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open override fun GetFileInformationByHandleEx(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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open override fun GetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Boolean
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open override fun GetFileType(p0: WinNT.HANDLE): Int
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open override fun GetForegroundWindow(): WinDef.HWND
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open override fun GetGUIThreadInfo(p0: Int, p1: WinUser.GUITHREADINFO): Boolean
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open override fun GetIconInfo(p0: WinDef.HICON, p1: WinGDI.ICONINFO): Boolean
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open override fun GetKeyboardLayout(p0: Int): WinDef.HKL
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open override fun GetKeyboardLayoutList(p0: Int, p1: Array<WinDef.HKL>): Int
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open override fun GetKeyboardLayoutName(p0: CharArray): Boolean
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open override fun GetKeyboardState(p0: ByteArray): Boolean
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open override fun GetLastError(): Int
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open override fun GetLastInputInfo(p0: WinUser.LASTINPUTINFO): Boolean
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open override fun GetLayeredWindowAttributes(p0: WinDef.HWND, p1: IntByReference, p2: ByteByReference, p3: IntByReference): Boolean
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open override fun GetLocalTime(p0: WinBase.SYSTEMTIME)
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open override fun GetLogicalDriveStrings(p0: WinDef.DWORD, p1: CharArray): WinDef.DWORD
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open override fun GetLogicalProcessorInformation(p0: Pointer, p1: WinDef.DWORDByReference): Boolean
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open override fun GetLogicalProcessorInformationEx(p0: Int, p1: Pointer, p2: WinDef.DWORDByReference): Boolean
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open override fun GetMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int): Int
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open override fun GetModuleHandle(p0: String): WinDef.HMODULE
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open override fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFO): WinDef.BOOL
open override fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFOEX): WinDef.BOOL
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open override fun GetNamedPipeClientComputerName(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun GetNamedPipeClientProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeClientSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference, p5: CharArray, p6: Int): Boolean
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open override fun GetNamedPipeInfo(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference): Boolean
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open override fun GetNamedPipeServerProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeServerSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNativeSystemInfo(p0: WinBase.SYSTEM_INFO)
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open override fun GetNumberOfConsoleInputEvents(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetNumberOfConsoleMouseButtons(p0: IntByReference): Boolean
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open override fun GetObject(p0: WinNT.HANDLE, p1: Int, p2: Pointer): Int
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open override fun GetParent(p0: WinDef.HWND): WinDef.HWND
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open override fun GetPrivateProfileInt(p0: String, p1: String, p2: Int, p3: String): Int
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open override fun GetPrivateProfileSection(p0: String, p1: CharArray, p2: WinDef.DWORD, p3: String): WinDef.DWORD
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open override fun GetPrivateProfileSectionNames(p0: CharArray, p1: WinDef.DWORD, p2: String): WinDef.DWORD
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open override fun GetPrivateProfileString(p0: String, p1: String, p2: String, p3: CharArray, p4: WinDef.DWORD, p5: String): WinDef.DWORD
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open override fun GetProcAddress(p0: WinDef.HMODULE, p1: Int): Pointer
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open override fun GetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTRByReference, p2: BaseTSD.ULONG_PTRByReference): Boolean
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open override fun GetProcessId(p0: WinNT.HANDLE): Int
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open override fun GetProcessIoCounters(p0: WinNT.HANDLE, p1: WinNT.IO_COUNTERS): Boolean
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open override fun GetProcessTimes(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME, p4: WinBase.FILETIME): Boolean
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open override fun GetProcessVersion(p0: Int): Int
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open override fun GetQueuedCompletionStatus(p0: WinNT.HANDLE, p1: IntByReference, p2: BaseTSD.ULONG_PTRByReference, p3: PointerByReference, p4: Int): Boolean
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open override fun GetRawInputDeviceList(p0: Array<WinUser.RAWINPUTDEVICELIST>, p1: IntByReference, p2: Int): Int
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open override fun GetShortPathName(p0: String, p1: CharArray, p2: Int): Int
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open override fun GetStdHandle(p0: Int): WinNT.HANDLE
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open override fun GetSystemDefaultLCID(): WinDef.LCID
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open override fun GetSystemInfo(p0: WinBase.SYSTEM_INFO)
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open override fun GetSystemMetrics(p0: Int): Int
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open override fun GetSystemTime(p0: WinBase.SYSTEMTIME)
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open override fun GetSystemTimes(p0: WinBase.FILETIME, p1: WinBase.FILETIME, p2: WinBase.FILETIME): Boolean
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open override fun GetTempPath(p0: WinDef.DWORD, p1: CharArray): WinDef.DWORD
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open override fun GetTickCount(): Int
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open override fun GetTickCount64(): Long
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open override fun GetUserDefaultLCID(): WinDef.LCID
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open override fun GetVersion(): WinDef.DWORD
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open override fun GetVersionEx(p0: WinNT.OSVERSIONINFO): Boolean
open override fun GetVersionEx(p0: WinNT.OSVERSIONINFOEX): Boolean
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open override fun GetVolumeInformation(p0: String, p1: CharArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference, p6: CharArray, p7: Int): Boolean
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open override fun GetVolumeNameForVolumeMountPoint(p0: String, p1: CharArray, p2: Int): Boolean
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open override fun GetVolumePathName(p0: String, p1: CharArray, p2: Int): Boolean
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open override fun GetVolumePathNamesForVolumeName(p0: String, p1: CharArray, p2: Int, p3: IntByReference): Boolean
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open override fun GetWindow(p0: WinDef.HWND, p1: WinDef.DWORD): WinDef.HWND
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open override fun GetWindowInfo(p0: WinDef.HWND, p1: WinUser.WINDOWINFO): Boolean
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open override fun GetWindowLong(p0: WinDef.HWND, p1: Int): Int
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open override fun GetWindowLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.LONG_PTR
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open override fun GetWindowModuleFileName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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open override fun GetWindowRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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open override fun GetWindowText(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetWindowTextLength(p0: WinDef.HWND): Int
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open override fun GetWindowThreadProcessId(p0: WinDef.HWND, p1: IntByReference): Int
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open override fun glClear(mask: Int)
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open override fun glClearColor(r: Float, g: Float, b: Float, a: Float)
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open override fun glFlush()
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open override fun glGetString(p0: Int): String
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open override fun GlobalFree(p0: Pointer): Pointer
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open override fun GlobalMemoryStatusEx(p0: WinBase.MEMORYSTATUSEX): Boolean
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open override fun glViewport(x: Int, y: Int, width: Int, height: Int)
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open override fun InvalidateRect(p0: WinDef.HWND, p1: WinDef.RECT, p2: Boolean): Boolean
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open override fun IsWindow(p0: WinDef.HWND): Boolean
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open override fun IsWindowEnabled(p0: WinDef.HWND): Boolean
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open override fun IsWindowVisible(p0: WinDef.HWND): Boolean
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open override fun IsWow64Process(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: Int): WinDef.HCURSOR?
open override fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: String?): WinDef.HCURSOR?
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open override fun LoadIcon(p0: WinDef.HINSTANCE, p1: String): WinDef.HICON
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open override fun LoadImage(p0: WinDef.HINSTANCE, p1: String, p2: Int, p3: Int, p4: Int, p5: Int): WinNT.HANDLE
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open override fun LoadLibraryEx(p0: String, p1: WinNT.HANDLE, p2: Int): WinDef.HMODULE
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open override fun LoadResource(p0: WinDef.HMODULE, p1: WinDef.HRSRC): WinNT.HANDLE
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open override fun LoadString(p0: WinDef.HINSTANCE, p1: Int, p2: Pointer, p3: Int): Int
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open override fun LocalAlloc(p0: Int, p1: Int): Pointer
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open override fun LocalFree(p0: Pointer): Pointer
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open override fun LockResource(p0: WinNT.HANDLE): Pointer
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open override fun LockWorkStation(): WinDef.BOOL
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open override fun MapViewOfFile(p0: WinNT.HANDLE, p1: Int, p2: Int, p3: Int, p4: Int): Pointer
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open override fun MapVirtualKeyEx(p0: Int, p1: Int, p2: WinDef.HKL): Int
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open override fun MessageBox(hWnd: WinDef.HWND?, text: String, caption: String, type: Int): Int
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open override fun Module32FirstW(p0: WinNT.HANDLE, p1: Tlhelp32.MODULEENTRY32W): Boolean
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open override fun Module32NextW(p0: WinNT.HANDLE, p1: Tlhelp32.MODULEENTRY32W): Boolean
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open override fun MonitorFromPoint(p0: WinDef.POINT.ByValue, p1: Int): WinUser.HMONITOR
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open override fun MonitorFromRect(p0: WinDef.RECT, p1: Int): WinUser.HMONITOR
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open override fun MonitorFromWindow(p0: WinDef.HWND, p1: Int): WinUser.HMONITOR
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open override fun MoveFile(p0: String, p1: String): Boolean
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open override fun MoveFileEx(p0: String, p1: String, p2: WinDef.DWORD): Boolean
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open override fun MoveWindow(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int, p4: Int, p5: Boolean): Boolean
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open override fun OpenEvent(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenFileMapping(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenMutex(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenProcess(p0: Int, p1: Boolean, p2: Int): WinNT.HANDLE
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open override fun OpenThread(p0: Int, p1: Boolean, p2: Int): WinNT.HANDLE
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open override fun PeekMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int): Boolean
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open override fun PeekNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference): Boolean
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open override fun PostMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM)
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open override fun PostQueuedCompletionStatus(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinBase.OVERLAPPED): Boolean
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open override fun PostQuitMessage(p0: Int)
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open override fun PostThreadMessage(p0: Int, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): Int
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open override fun PrintWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: Int): Boolean
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open override fun Process32First(p0: WinNT.HANDLE, p1: Tlhelp32.PROCESSENTRY32): Boolean
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open override fun Process32Next(p0: WinNT.HANDLE, p1: Tlhelp32.PROCESSENTRY32): Boolean
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open override fun ProcessIdToSessionId(p0: Int, p1: IntByReference): Boolean
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open override fun PulseEvent(p0: WinNT.HANDLE): Boolean
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open override fun QueryDosDevice(p0: String, p1: CharArray, p2: Int): Int
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open override fun QueryFullProcessImageName(p0: WinNT.HANDLE, p1: Int, p2: CharArray, p3: IntByReference): Boolean
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open override fun ReadConsoleInput(p0: WinNT.HANDLE, p1: Array<Wincon.INPUT_RECORD>, p2: Int, p3: IntByReference): Boolean
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open override fun ReadDirectoryChangesW(p0: WinNT.HANDLE, p1: WinNT.FILE_NOTIFY_INFORMATION, p2: Int, p3: Boolean, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED, p7: WinNT.OVERLAPPED_COMPLETION_ROUTINE): Boolean
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open override fun ReadFile(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: WinBase.OVERLAPPED): Boolean
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open override fun ReadProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean
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open override fun RedrawWindow(p0: WinDef.HWND, p1: WinDef.RECT, p2: WinDef.HRGN, p3: WinDef.DWORD): Boolean
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open override fun RegisterApplicationRestart(p0: CharArray, p1: Int): WinNT.HRESULT
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open override fun RegisterClassEx(p0: WinUser.WNDCLASSEX): WinDef.ATOM
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open override fun RegisterClipboardFormat(p0: String): Int
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open override fun RegisterDeviceNotification(p0: WinNT.HANDLE, p1: Structure, p2: Int): WinUser.HDEVNOTIFY
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open override fun RegisterHotKey(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int): Boolean
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open override fun RegisterWindowMessage(p0: String): Int
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open override fun ReleaseDC(p0: WinDef.HWND, p1: WinDef.HDC): Int
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open override fun ReleaseMutex(p0: WinNT.HANDLE): Boolean
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open override fun ResetEvent(p0: WinNT.HANDLE): Boolean
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open override fun SelectObject(p0: WinDef.HDC, p1: WinNT.HANDLE): WinNT.HANDLE
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open override fun SendInput(p0: WinDef.DWORD, p1: Array<WinUser.INPUT>, p2: Int): WinDef.DWORD
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open override fun SendMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun SendMessageTimeout(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM, p4: Int, p5: Int, p6: WinDef.DWORDByReference): WinDef.LRESULT
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open override fun SetActiveWindow(hWnd: WinDef.HWND?): WinDef.HWND?
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open override fun SetCommState(p0: WinNT.HANDLE, p1: WinBase.DCB): Boolean
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open override fun SetCommTimeouts(p0: WinNT.HANDLE, p1: WinBase.COMMTIMEOUTS): Boolean
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open override fun SetConsoleCP(p0: Int): Boolean
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open override fun SetConsoleMode(p0: WinNT.HANDLE, p1: Int): Boolean
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open override fun SetConsoleOutputCP(p0: Int): Boolean
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open override fun SetConsoleTitle(p0: String): Boolean
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open override fun SetCursorPos(p0: Long, p1: Long): Boolean
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open override fun SetEnvironmentVariable(p0: String, p1: String): Boolean
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open override fun SetErrorMode(p0: Int): Int
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open override fun SetEvent(p0: WinNT.HANDLE): Boolean
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open override fun SetFileAttributes(p0: String, p1: WinDef.DWORD): Boolean
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open override fun SetFileInformationByHandle(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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open override fun SetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Int
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open override fun SetFocus(p0: WinDef.HWND): WinDef.HWND
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open override fun SetForegroundWindow(p0: WinDef.HWND): Boolean
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open override fun SetHandleInformation(p0: WinNT.HANDLE, p1: Int, p2: Int): Boolean
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open override fun SetLastError(p0: Int)
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open override fun SetLayeredWindowAttributes(p0: WinDef.HWND, p1: Int, p2: Byte, p3: Int): Boolean
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open override fun SetLocalTime(p0: WinBase.SYSTEMTIME): Boolean
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open override fun SetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference): Boolean
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open override fun SetParent(p0: WinDef.HWND, p1: WinDef.HWND): WinDef.HWND
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open override fun SetPixel(p0: WinDef.HDC, p1: Int, p2: Int, p3: Int): Int
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open override fun SetPixelFormat(p0: WinDef.HDC, p1: Int, p2: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Boolean
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open override fun SetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTR): Boolean
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open override fun SetRectRgn(p0: WinDef.HRGN, p1: Int, p2: Int, p3: Int, p4: Int): Boolean
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open override fun SetStdHandle(p0: Int, p1: WinNT.HANDLE): Boolean
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open override fun SetSystemTime(p0: WinBase.SYSTEMTIME): Boolean
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open override fun SetThreadExecutionState(p0: Int): Int
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open override fun SetVolumeLabel(p0: String, p1: String): Boolean
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open override fun SetVolumeMountPoint(p0: String, p1: String): Boolean
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open override fun SetWindowLong(p0: WinDef.HWND, p1: Int, p2: Int): Int
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open override fun SetWindowLongPtr(p0: WinDef.HWND, p1: Int, p2: Pointer): Pointer
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open override fun SetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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open override fun SetWindowPos(p0: WinDef.HWND, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int): Boolean
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open override fun SetWindowRgn(p0: WinDef.HWND, p1: WinDef.HRGN, p2: Boolean): Int
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open override fun SetWindowsHookEx(p0: Int, p1: WinUser.HOOKPROC, p2: WinDef.HINSTANCE, p3: Int): WinUser.HHOOK
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open override fun SetWindowText(hWnd: WinDef.HWND?, lpString: String?): Boolean
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open override fun SetWinEventHook(p0: Int, p1: Int, p2: WinDef.HMODULE, p3: WinUser.WinEventProc, p4: Int, p5: Int, p6: Int): WinNT.HANDLE
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open override fun ShowWindow(p0: WinDef.HWND, p1: Int): Boolean
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open override fun SizeofResource(p0: WinDef.HMODULE, p1: WinNT.HANDLE): Int
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open override fun SwapBuffers(Arg1: WinDef.HDC?): WinDef.BOOL?
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open override fun SystemTimeToFileTime(p0: WinBase.SYSTEMTIME, p1: WinBase.FILETIME): Boolean
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open override fun SystemTimeToTzSpecificLocalTime(p0: WinBase.TIME_ZONE_INFORMATION, p1: WinBase.SYSTEMTIME, p2: WinBase.SYSTEMTIME): Boolean
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open override fun TerminateProcess(p0: WinNT.HANDLE, p1: Int): Boolean
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open override fun Thread32First(p0: WinNT.HANDLE, p1: Tlhelp32.THREADENTRY32): Boolean
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open override fun Thread32Next(p0: WinNT.HANDLE, p1: Tlhelp32.THREADENTRY32): Boolean
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open override fun ToUnicodeEx(p0: Int, p1: Int, p2: ByteArray, p3: CharArray, p4: Int, p5: Int, p6: WinDef.HKL): Int
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open override fun TransactNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: ByteArray, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED): Boolean
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open override fun TranslateMessage(p0: WinUser.MSG): Boolean
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open override fun UnhookWindowsHookEx(p0: WinUser.HHOOK): Boolean
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open override fun UnhookWinEvent(p0: WinNT.HANDLE): Boolean
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open override fun UnmapViewOfFile(p0: Pointer): Boolean
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open override fun UnregisterApplicationRestart(): WinNT.HRESULT
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open override fun UnregisterClass(p0: String, p1: WinDef.HINSTANCE): Boolean
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open override fun UnregisterDeviceNotification(p0: WinUser.HDEVNOTIFY): Boolean
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open override fun UnregisterHotKey(p0: Pointer, p1: Int): Boolean
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open override fun UpdateLayeredWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: WinDef.POINT, p3: WinUser.SIZE, p4: WinDef.HDC, p5: WinDef.POINT, p6: Int, p7: WinUser.BLENDFUNCTION, p8: Int): Boolean
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open override fun UpdateWindow(p0: WinDef.HWND): Boolean
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open override fun VerifyVersionInfoW(p0: WinNT.OSVERSIONINFOEX, p1: Int, p2: Long): Boolean
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open override fun VerSetConditionMask(p0: Long, p1: Int, p2: Byte): Long
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open override fun VirtualAllocEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int, p4: Int): Pointer
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open override fun VirtualFreeEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int): Boolean
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open override fun VirtualLock(p0: Pointer, p1: BaseTSD.SIZE_T): Boolean
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open override fun VirtualQueryEx(p0: WinNT.HANDLE, p1: Pointer, p2: WinNT.MEMORY_BASIC_INFORMATION, p3: BaseTSD.SIZE_T): BaseTSD.SIZE_T
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open override fun VirtualUnlock(p0: Pointer, p1: BaseTSD.SIZE_T): Boolean
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open override fun VkKeyScanExA(p0: Byte, p1: WinDef.HKL): Short
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open override fun VkKeyScanExW(p0: Char, p1: WinDef.HKL): Short
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open override fun WaitForInputIdle(p0: WinNT.HANDLE, p1: WinDef.DWORD): WinDef.DWORD
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open override fun WaitForMultipleObjects(p0: Int, p1: Array<WinNT.HANDLE>, p2: Boolean, p3: Int): Int
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open override fun WaitForSingleObject(p0: WinNT.HANDLE, p1: Int): Int
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open override fun WaitNamedPipe(p0: String, p1: Int): Boolean
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open override fun wglCreateContext(p0: WinDef.HDC): WinDef.HGLRC
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open override fun wglDeleteContext(p0: WinDef.HGLRC): Boolean
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open override fun wglGetCurrentContext(): WinDef.HGLRC
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open override fun wglGetProcAddress(p0: String): Pointer
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open override fun wglMakeCurrent(p0: WinDef.HDC, p1: WinDef.HGLRC): Boolean
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open override fun WriteConsole(p0: WinNT.HANDLE, p1: String, p2: Int, p3: IntByReference, p4: WinDef.LPVOID): Boolean
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open override fun WriteFile(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: WinBase.OVERLAPPED): Boolean
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open override fun WritePrivateProfileSection(p0: String, p1: String, p2: String): Boolean
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open override fun WritePrivateProfileString(p0: String, p1: String, p2: String, p3: String): Boolean
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open override fun WriteProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean