graphics

inline fun Container.graphics(renderer: GraphicsRenderer = GraphicsRenderer.SYSTEM, callback: ShapeBuilder.(Graphics) -> Unit = {}): Graphics
inline fun Container.graphics(    build: ShapeBuilder.() -> Unit,     renderer: GraphicsRenderer = GraphicsRenderer.SYSTEM,     callback: Graphics.() -> Unit = {}): Graphics
inline fun Container.graphics(shape: Shape, renderer: GraphicsRenderer = GraphicsRenderer.SYSTEM, callback: Graphics.() -> Unit = {}): Graphics