Package-level declarations
Types
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interface ColorFormat
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data class ColorMatrix(val rr: Float, val rb: Float, val rg: Float, val ra: Float, val r1: Float, val gr: Float, val gb: Float, val gg: Float, val ga: Float, val g1: Float, val br: Float, val bb: Float, val bg: Float, val ba: Float, val b1: Float, val ar: Float, val ab: Float, val ag: Float, val aa: Float, val a1: Float)
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data class ColorTransform(_mR: Float, _mG: Float, _mB: Float, _mA: Float, _aR: Int, _aG: Int, _aB: Int, _aA: Int) : MutableInterpolable<ColorTransform> , Interpolable<ColorTransform>
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data class ColorTransformMul(_r: Float = 1.0f, _g: Float = 1.0f, _b: Float = 1.0f, _a: Float = 1.0f)
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object MaterialColors
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Functions
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inline fun ColorTransform(multiply: RGBA = Colors.WHITE, add: ColorAdd = ColorAdd(0, 0, 0, 0)): ColorTransform
inline fun ColorTransform(mR: Number = 1.0f, mG: Number = 1.0f, mB: Number = 1.0f, mA: Number = 1.0f, aR: Number = 0, aG: Number = 0, aB: Number = 0, aA: Number = 0): ColorTransform
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inline fun ColorFormat.decodeInternal(data: ByteArray, dataOffset: Int, out: RgbaArray, outOffset: Int, size: Int, read: (data: ByteArray, io: Int) -> Int)
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fun ColorFormat.decodeToBitmap32(bmp: Bitmap32, data: ByteArray, dataOffset: Int = 0, littleEndian: Boolean = true): Bitmap32
fun ColorFormat.decodeToBitmap32(width: Int, height: Int, data: ByteArray, dataOffset: Int = 0, littleEndian: Boolean = true): Bitmap32
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fun ColorFormat.encode(colors: RgbaArray, colorsOffset: Int = 0, size: Int = colors.size, littleEndian: Boolean = true): ByteArray
fun ColorFormat16.encode(colors: IntArray, colorsOffset: Int, out: ShortArray, outOffset: Int, size: Int)
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fun mix(tgt: RgbaPremultipliedArray, tgtX: Int, dst: RgbaPremultipliedArray, dstX: Int, src: RgbaPremultipliedArray, srcX: Int, count: Int)
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fun scale(color: RgbaPremultipliedArray, colorOffset: Int, alpha: FloatArray, alphaOffset: Int, count: Int)
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