MyUser32

interface MyUser32 : User32

Inheritors

Types

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Functions

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abstract fun AdjustWindowRect(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL): WinDef.BOOL
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abstract fun AdjustWindowRectEx(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL, p3: WinDef.DWORD): WinDef.BOOL
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abstract fun AllowSetForegroundWindow(dwProcessId: Int): Boolean
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abstract fun AttachThreadInput(p0: WinDef.DWORD, p1: WinDef.DWORD, p2: Boolean): Boolean
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abstract fun BringWindowToTop(p0: WinDef.HWND): Boolean
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abstract fun CallNextHookEx(p0: WinUser.HHOOK, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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abstract fun CallWindowProc(p0: Pointer, p1: WinDef.HWND, p2: Int, p3: WinDef.WPARAM, p4: WinDef.LPARAM): WinDef.LRESULT
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abstract fun CloseWindow(p0: WinDef.HWND): Boolean
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abstract fun CopyIcon(p0: WinDef.HICON): WinDef.HICON
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abstract fun CreateIconIndirect(piconinfo: WinGDI.ICONINFO): WinDef.HICON
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abstract fun CreateWindowEx(p0: Int, p1: String, p2: String, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: WinDef.HWND, p9: WinDef.HMENU, p10: WinDef.HINSTANCE, p11: WinDef.LPVOID): WinDef.HWND
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abstract fun DefWindowProc(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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abstract fun DestroyIcon(p0: WinDef.HICON): Boolean
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abstract fun DestroyWindow(p0: WinDef.HWND): Boolean
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abstract fun DispatchMessage(p0: WinUser.MSG): WinDef.LRESULT
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abstract fun EnumChildWindows(p0: WinDef.HWND, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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abstract fun EnumDisplayMonitors(p0: WinDef.HDC, p1: WinDef.RECT, p2: WinUser.MONITORENUMPROC, p3: WinDef.LPARAM): WinDef.BOOL
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abstract fun EnumThreadWindows(p0: Int, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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abstract fun EnumWindows(p0: WinUser.WNDENUMPROC, p1: Pointer): Boolean
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abstract fun ExitWindowsEx(p0: WinDef.UINT, p1: WinDef.DWORD): WinDef.BOOL
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abstract fun FindWindow(p0: String, p1: String): WinDef.HWND
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abstract fun FindWindowEx(p0: WinDef.HWND, p1: WinDef.HWND, p2: String, p3: String): WinDef.HWND
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abstract fun FlashWindowEx(p0: WinUser.FLASHWINFO): Boolean
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abstract fun GetActiveWindow(): WinDef.HWND
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abstract fun GetAncestor(p0: WinDef.HWND, p1: Int): WinDef.HWND
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abstract fun GetAsyncKeyState(p0: Int): Short
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abstract fun GetClassInfoEx(p0: WinDef.HINSTANCE, p1: String, p2: WinUser.WNDCLASSEX): Boolean
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abstract fun GetClassLong(p0: WinDef.HWND, p1: Int): Int
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abstract fun GetClassLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.ULONG_PTR
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abstract fun GetClassName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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abstract fun GetClientRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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abstract fun GetCursorPos(p0: WinDef.POINT): Boolean
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abstract fun GetDC(p0: WinDef.HWND): WinDef.HDC
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abstract fun GetDesktopWindow(): WinDef.HWND
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abstract fun GetForegroundWindow(): WinDef.HWND
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abstract fun GetGUIThreadInfo(p0: Int, p1: WinUser.GUITHREADINFO): Boolean
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abstract fun GetIconInfo(p0: WinDef.HICON, p1: WinGDI.ICONINFO): Boolean
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abstract fun GetKeyboardLayout(p0: Int): WinDef.HKL
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abstract fun GetKeyboardLayoutList(p0: Int, p1: Array<WinDef.HKL>): Int
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abstract fun GetLastInputInfo(p0: WinUser.LASTINPUTINFO): Boolean
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abstract fun GetLayeredWindowAttributes(p0: WinDef.HWND, p1: IntByReference, p2: ByteByReference, p3: IntByReference): Boolean
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abstract fun GetMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int): Int
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abstract fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFO): WinDef.BOOL
abstract fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFOEX): WinDef.BOOL
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abstract fun GetParent(p0: WinDef.HWND): WinDef.HWND
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abstract fun GetRawInputDeviceList(p0: Array<WinUser.RAWINPUTDEVICELIST>, p1: IntByReference, p2: Int): Int
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abstract fun GetSystemMetrics(p0: Int): Int
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abstract fun GetWindow(p0: WinDef.HWND, p1: WinDef.DWORD): WinDef.HWND
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abstract fun GetWindowInfo(p0: WinDef.HWND, p1: WinUser.WINDOWINFO): Boolean
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abstract fun GetWindowLong(p0: WinDef.HWND, p1: Int): Int
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abstract fun GetWindowLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.LONG_PTR
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abstract fun GetWindowModuleFileName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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abstract fun GetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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abstract fun GetWindowRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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abstract fun GetWindowText(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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abstract fun GetWindowTextLength(p0: WinDef.HWND): Int
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abstract fun GetWindowThreadProcessId(p0: WinDef.HWND, p1: IntByReference): Int
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abstract fun InvalidateRect(p0: WinDef.HWND, p1: WinDef.RECT, p2: Boolean): Boolean
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abstract fun IsWindow(p0: WinDef.HWND): Boolean
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abstract fun IsWindowEnabled(p0: WinDef.HWND): Boolean
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abstract fun IsWindowVisible(p0: WinDef.HWND): Boolean
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abstract fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: Int): WinDef.HCURSOR?
abstract fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: String?): WinDef.HCURSOR?
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abstract fun LoadIcon(p0: WinDef.HINSTANCE, p1: String): WinDef.HICON
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abstract fun LoadImage(p0: WinDef.HINSTANCE, p1: String, p2: Int, p3: Int, p4: Int, p5: Int): WinNT.HANDLE
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abstract fun LoadString(p0: WinDef.HINSTANCE, p1: Int, p2: Pointer, p3: Int): Int
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abstract fun LockWorkStation(): WinDef.BOOL
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abstract fun MapVirtualKeyEx(p0: Int, p1: Int, p2: WinDef.HKL): Int
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abstract fun MessageBox(hWnd: WinDef.HWND?, text: String, caption: String, type: Int): Int
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abstract fun MonitorFromPoint(p0: WinDef.POINT.ByValue, p1: Int): WinUser.HMONITOR
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abstract fun MonitorFromRect(p0: WinDef.RECT, p1: Int): WinUser.HMONITOR
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abstract fun MonitorFromWindow(p0: WinDef.HWND, p1: Int): WinUser.HMONITOR
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abstract fun MoveWindow(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int, p4: Int, p5: Boolean): Boolean
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abstract fun PeekMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int): Boolean
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abstract fun PostMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM)
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abstract fun PostQuitMessage(p0: Int)
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abstract fun PostThreadMessage(p0: Int, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): Int
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abstract fun PrintWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: Int): Boolean
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abstract fun RedrawWindow(p0: WinDef.HWND, p1: WinDef.RECT, p2: WinDef.HRGN, p3: WinDef.DWORD): Boolean
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abstract fun RegisterClassEx(p0: WinUser.WNDCLASSEX): WinDef.ATOM
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abstract fun RegisterDeviceNotification(p0: WinNT.HANDLE, p1: Structure, p2: Int): WinUser.HDEVNOTIFY
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abstract fun RegisterHotKey(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int): Boolean
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abstract fun RegisterWindowMessage(p0: String): Int
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abstract fun ReleaseDC(p0: WinDef.HWND, p1: WinDef.HDC): Int
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abstract fun SendInput(p0: WinDef.DWORD, p1: Array<WinUser.INPUT>, p2: Int): WinDef.DWORD
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abstract fun SendMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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abstract fun SendMessageTimeout(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM, p4: Int, p5: Int, p6: WinDef.DWORDByReference): WinDef.LRESULT
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abstract fun SetActiveWindow(hWnd: WinDef.HWND?): WinDef.HWND?
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abstract fun SetCursorPos(p0: Long, p1: Long): Boolean
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abstract fun SetFocus(p0: WinDef.HWND): WinDef.HWND
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abstract fun SetForegroundWindow(p0: WinDef.HWND): Boolean
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abstract fun SetLayeredWindowAttributes(p0: WinDef.HWND, p1: Int, p2: Byte, p3: Int): Boolean
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abstract fun SetParent(p0: WinDef.HWND, p1: WinDef.HWND): WinDef.HWND
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abstract fun SetWindowLong(p0: WinDef.HWND, p1: Int, p2: Int): Int
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abstract fun SetWindowLongPtr(p0: WinDef.HWND, p1: Int, p2: Pointer): Pointer
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abstract fun SetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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abstract fun SetWindowPos(p0: WinDef.HWND, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int): Boolean
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abstract fun SetWindowRgn(p0: WinDef.HWND, p1: WinDef.HRGN, p2: Boolean): Int
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abstract fun SetWindowsHookEx(p0: Int, p1: WinUser.HOOKPROC, p2: WinDef.HINSTANCE, p3: Int): WinUser.HHOOK
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abstract fun SetWindowText(hWnd: WinDef.HWND?, lpString: String?): Boolean
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abstract fun SetWinEventHook(p0: Int, p1: Int, p2: WinDef.HMODULE, p3: WinUser.WinEventProc, p4: Int, p5: Int, p6: Int): WinNT.HANDLE
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abstract fun ShowWindow(p0: WinDef.HWND, p1: Int): Boolean
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abstract fun ToUnicodeEx(p0: Int, p1: Int, p2: ByteArray, p3: CharArray, p4: Int, p5: Int, p6: WinDef.HKL): Int
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abstract fun TranslateMessage(p0: WinUser.MSG): Boolean
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abstract fun UnhookWindowsHookEx(p0: WinUser.HHOOK): Boolean
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abstract fun UnhookWinEvent(p0: WinNT.HANDLE): Boolean
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abstract fun UnregisterClass(p0: String, p1: WinDef.HINSTANCE): Boolean
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abstract fun UnregisterDeviceNotification(p0: WinUser.HDEVNOTIFY): Boolean
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abstract fun UnregisterHotKey(p0: Pointer, p1: Int): Boolean
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abstract fun UpdateLayeredWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: WinDef.POINT, p3: WinUser.SIZE, p4: WinDef.HDC, p5: WinDef.POINT, p6: Int, p7: WinUser.BLENDFUNCTION, p8: Int): Boolean
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abstract fun UpdateWindow(p0: WinDef.HWND): Boolean
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abstract fun VkKeyScanExA(p0: Byte, p1: WinDef.HKL): Short
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abstract fun VkKeyScanExW(p0: Char, p1: WinDef.HKL): Short
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abstract fun WaitForInputIdle(p0: WinNT.HANDLE, p1: WinDef.DWORD): WinDef.DWORD