Companion

Functions

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open override fun BitBlt(p0: WinDef.HDC, p1: Int, p2: Int, p3: Int, p4: Int, p5: WinDef.HDC, p6: Int, p7: Int, p8: Int): Boolean
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open override fun ChoosePixelFormat(p0: WinDef.HDC, p1: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Int
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open override fun CombineRgn(p0: WinDef.HRGN, p1: WinDef.HRGN, p2: WinDef.HRGN, p3: Int): Int
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open override fun CreateBitmap(nWidth: Int, nHeight: Int, nPlanes: Int, nBitCount: Int, buffer: Buffer?): WinDef.HBITMAP
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open override fun CreateCompatibleBitmap(p0: WinDef.HDC, p1: Int, p2: Int): WinDef.HBITMAP
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open override fun CreateCompatibleDC(p0: WinDef.HDC): WinDef.HDC
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open override fun CreateDIBitmap(p0: WinDef.HDC, p1: WinGDI.BITMAPINFOHEADER, p2: Int, p3: Pointer, p4: WinGDI.BITMAPINFO, p5: Int): WinDef.HBITMAP
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open override fun CreateDIBSection(p0: WinDef.HDC, p1: WinGDI.BITMAPINFO, p2: Int, p3: PointerByReference, p4: Pointer, p5: Int): WinDef.HBITMAP
open override fun CreateDIBSection(hDC: WinDef.HDC?, pbmi: BITMAPV5HEADER?, iUsage: Int, ppvBits: PointerByReference?, hSection: Pointer?, dwOffset: Int): WinDef.HBITMAP?
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open override fun CreatePolyPolygonRgn(p0: Array<WinDef.POINT>, p1: IntArray, p2: Int, p3: Int): WinDef.HRGN
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open override fun CreateRectRgn(p0: Int, p1: Int, p2: Int, p3: Int): WinDef.HRGN
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open override fun CreateRoundRectRgn(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int): WinDef.HRGN
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open override fun DeleteDC(p0: WinDef.HDC): Boolean
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open override fun DeleteObject(p0: WinNT.HANDLE): Boolean
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open override fun DescribePixelFormat(hdc: WinDef.HDC?, iPixelFormat: Int, nBytes: Int, ppfd: WinGDI.PIXELFORMATDESCRIPTOR.ByReference?): Int
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open override fun ExtCreateRegion(p0: Pointer, p1: Int, p2: WinGDI.RGNDATA): WinDef.HRGN
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open override fun GetDeviceCaps(p0: WinDef.HDC, p1: Int): Int
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open override fun GetDIBits(p0: WinDef.HDC, p1: WinDef.HBITMAP, p2: Int, p3: Int, p4: Pointer, p5: WinGDI.BITMAPINFO, p6: Int): Int
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open override fun GetObject(p0: WinNT.HANDLE, p1: Int, p2: Pointer): Int
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open override fun SelectObject(p0: WinDef.HDC, p1: WinNT.HANDLE): WinNT.HANDLE
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open override fun SetPixel(p0: WinDef.HDC, p1: Int, p2: Int, p3: Int): Int
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open override fun SetPixelFormat(p0: WinDef.HDC, p1: Int, p2: WinGDI.PIXELFORMATDESCRIPTOR.ByReference): Boolean
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open override fun SetRectRgn(p0: WinDef.HRGN, p1: Int, p2: Int, p3: Int, p4: Int): Boolean
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open override fun SwapBuffers(Arg1: WinDef.HDC?): WinDef.BOOL?