Companion

Functions

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open override fun AllocConsole(): Boolean
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open override fun AttachConsole(p0: Int): Boolean
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open override fun CallNamedPipe(p0: String, p1: ByteArray, p2: Int, p3: ByteArray, p4: Int, p5: IntByReference, p6: Int): Boolean
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open override fun CloseHandle(p0: WinNT.HANDLE): Boolean
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open override fun ConnectNamedPipe(p0: WinNT.HANDLE, p1: WinBase.OVERLAPPED): Boolean
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open override fun CopyFile(p0: String, p1: String, p2: Boolean): Boolean
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open override fun CreateDirectory(p0: String, p1: WinBase.SECURITY_ATTRIBUTES): Boolean
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open override fun CreateEvent(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: Boolean, p3: String): WinNT.HANDLE
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open override fun CreateFile(p0: String, p1: Int, p2: Int, p3: WinBase.SECURITY_ATTRIBUTES, p4: Int, p5: Int, p6: WinNT.HANDLE): WinNT.HANDLE
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open override fun CreateFileMapping(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Int, p4: Int, p5: String): WinNT.HANDLE
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open override fun CreateIoCompletionPort(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: Pointer, p3: Int): WinNT.HANDLE
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open override fun CreateMutex(p0: WinBase.SECURITY_ATTRIBUTES, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun CreateNamedPipe(p0: String, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: WinBase.SECURITY_ATTRIBUTES): WinNT.HANDLE
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open override fun CreatePipe(p0: WinNT.HANDLEByReference, p1: WinNT.HANDLEByReference, p2: WinBase.SECURITY_ATTRIBUTES, p3: Int): Boolean
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open override fun CreateProcess(p0: String, p1: String, p2: WinBase.SECURITY_ATTRIBUTES, p3: WinBase.SECURITY_ATTRIBUTES, p4: Boolean, p5: WinDef.DWORD, p6: Pointer, p7: String, p8: WinBase.STARTUPINFO, p9: WinBase.PROCESS_INFORMATION): Boolean
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open override fun CreateProcessW(p0: String, p1: CharArray, p2: WinBase.SECURITY_ATTRIBUTES, p3: WinBase.SECURITY_ATTRIBUTES, p4: Boolean, p5: WinDef.DWORD, p6: Pointer, p7: String, p8: WinBase.STARTUPINFO, p9: WinBase.PROCESS_INFORMATION): Boolean
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open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: Pointer, p4: Pointer, p5: Int, p6: WinDef.DWORDByReference): WinNT.HANDLE
open override fun CreateRemoteThread(p0: WinNT.HANDLE, p1: WinBase.SECURITY_ATTRIBUTES, p2: Int, p3: WinBase.FOREIGN_THREAD_START_ROUTINE, p4: Pointer, p5: WinDef.DWORD, p6: Pointer): WinNT.HANDLE
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open override fun CreateToolhelp32Snapshot(p0: WinDef.DWORD, p1: WinDef.DWORD): WinNT.HANDLE
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open override fun DefineDosDevice(p0: Int, p1: String, p2: String): Boolean
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open override fun DeleteFile(p0: String): Boolean
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open override fun DeleteVolumeMountPoint(p0: String): Boolean
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open override fun DeviceIoControl(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: Int, p6: IntByReference, p7: Pointer): Boolean
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open override fun DisconnectNamedPipe(p0: WinNT.HANDLE): Boolean
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open override fun DuplicateHandle(p0: WinNT.HANDLE, p1: WinNT.HANDLE, p2: WinNT.HANDLE, p3: WinNT.HANDLEByReference, p4: Int, p5: Boolean, p6: Int): Boolean
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open override fun EnumResourceNames(p0: WinDef.HMODULE, p1: Pointer, p2: WinBase.EnumResNameProc, p3: Pointer): Boolean
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open override fun EnumResourceTypes(p0: WinDef.HMODULE, p1: WinBase.EnumResTypeProc, p2: Pointer): Boolean
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open override fun ExitProcess(p0: Int)
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open override fun ExpandEnvironmentStrings(p0: String, p1: Pointer, p2: Int): Int
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open override fun FileTimeToLocalFileTime(p0: WinBase.FILETIME, p1: WinBase.FILETIME): Boolean
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open override fun FileTimeToSystemTime(p0: WinBase.FILETIME, p1: WinBase.SYSTEMTIME): Boolean
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open override fun FindClose(p0: WinNT.HANDLE): Boolean
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open override fun FindFirstFile(p0: String, p1: Pointer): WinNT.HANDLE
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open override fun FindFirstFileEx(p0: String, p1: Int, p2: Pointer, p3: Int, p4: Pointer, p5: WinDef.DWORD): WinNT.HANDLE
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open override fun FindFirstVolume(p0: CharArray, p1: Int): WinNT.HANDLE
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open override fun FindFirstVolumeMountPoint(p0: String, p1: CharArray, p2: Int): WinNT.HANDLE
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open override fun FindNextFile(p0: WinNT.HANDLE, p1: Pointer): Boolean
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open override fun FindNextVolume(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun FindNextVolumeMountPoint(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun FindResource(p0: WinDef.HMODULE, p1: Pointer, p2: Pointer): WinDef.HRSRC
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open override fun FindVolumeClose(p0: WinNT.HANDLE): Boolean
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open override fun FindVolumeMountPointClose(p0: WinNT.HANDLE): Boolean
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open override fun FlushConsoleInputBuffer(p0: WinNT.HANDLE): Boolean
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open override fun FlushFileBuffers(p0: WinNT.HANDLE): Boolean
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open override fun FormatMessage(p0: Int, p1: Pointer, p2: Int, p3: Int, p4: PointerByReference, p5: Int, p6: Pointer): Int
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open override fun FreeConsole(): Boolean
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open override fun FreeEnvironmentStrings(p0: Pointer): Boolean
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open override fun FreeLibrary(p0: WinDef.HMODULE): Boolean
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open override fun GenerateConsoleCtrlEvent(p0: Int, p1: Int): Boolean
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open override fun GetApplicationRestartSettings(p0: WinNT.HANDLE, p1: CharArray, p2: IntByReference, p3: IntByReference): WinNT.HRESULT
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open override fun GetCommState(p0: WinNT.HANDLE, p1: WinBase.DCB): Boolean
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open override fun GetCommTimeouts(p0: WinNT.HANDLE, p1: WinBase.COMMTIMEOUTS): Boolean
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open override fun GetComputerName(p0: CharArray, p1: IntByReference): Boolean
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open override fun GetComputerNameEx(p0: Int, p1: CharArray, p2: IntByReference): Boolean
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open override fun GetConsoleCP(): Int
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open override fun GetConsoleDisplayMode(p0: IntByReference): Boolean
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open override fun GetConsoleMode(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetConsoleOriginalTitle(p0: CharArray, p1: Int): Int
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open override fun GetConsoleOutputCP(): Int
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open override fun GetConsoleScreenBufferInfo(p0: WinNT.HANDLE, p1: Wincon.CONSOLE_SCREEN_BUFFER_INFO): Boolean
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open override fun GetConsoleTitle(p0: CharArray, p1: Int): Int
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open override fun GetConsoleWindow(): WinDef.HWND
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open override fun GetCurrentProcess(): WinNT.HANDLE
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open override fun GetCurrentProcessId(): Int
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open override fun GetCurrentThread(): WinNT.HANDLE
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open override fun GetCurrentThreadId(): Int
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open override fun GetDiskFreeSpace(p0: String, p1: WinDef.DWORDByReference, p2: WinDef.DWORDByReference, p3: WinDef.DWORDByReference, p4: WinDef.DWORDByReference): Boolean
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open override fun GetDiskFreeSpaceEx(p0: String, p1: WinNT.LARGE_INTEGER, p2: WinNT.LARGE_INTEGER, p3: WinNT.LARGE_INTEGER): Boolean
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open override fun GetDriveType(p0: String): Int
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open override fun GetEnvironmentStrings(): Pointer
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open override fun GetEnvironmentVariable(p0: String, p1: CharArray, p2: Int): Int
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open override fun GetExitCodeProcess(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetExitCodeThread(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetFileAttributes(p0: String): Int
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open override fun GetFileInformationByHandleEx(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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open override fun GetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Boolean
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open override fun GetFileType(p0: WinNT.HANDLE): Int
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open override fun GetLastError(): Int
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open override fun GetLocalTime(p0: WinBase.SYSTEMTIME)
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open override fun GetLogicalDriveStrings(p0: WinDef.DWORD, p1: CharArray): WinDef.DWORD
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open override fun GetLogicalProcessorInformation(p0: Pointer, p1: WinDef.DWORDByReference): Boolean
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open override fun GetLogicalProcessorInformationEx(p0: Int, p1: Pointer, p2: WinDef.DWORDByReference): Boolean
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open override fun GetModuleHandle(p0: String): WinDef.HMODULE
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open override fun GetNamedPipeClientComputerName(p0: WinNT.HANDLE, p1: CharArray, p2: Int): Boolean
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open override fun GetNamedPipeClientProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeClientSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference, p5: CharArray, p6: Int): Boolean
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open override fun GetNamedPipeInfo(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference, p4: IntByReference): Boolean
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open override fun GetNamedPipeServerProcessId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNamedPipeServerSessionId(p0: WinNT.HANDLE, p1: WinDef.ULONGByReference): Boolean
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open override fun GetNativeSystemInfo(p0: WinBase.SYSTEM_INFO)
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open override fun GetNumberOfConsoleInputEvents(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun GetNumberOfConsoleMouseButtons(p0: IntByReference): Boolean
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open override fun GetPrivateProfileInt(p0: String, p1: String, p2: Int, p3: String): Int
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open override fun GetPrivateProfileSection(p0: String, p1: CharArray, p2: WinDef.DWORD, p3: String): WinDef.DWORD
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open override fun GetPrivateProfileSectionNames(p0: CharArray, p1: WinDef.DWORD, p2: String): WinDef.DWORD
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open override fun GetPrivateProfileString(p0: String, p1: String, p2: String, p3: CharArray, p4: WinDef.DWORD, p5: String): WinDef.DWORD
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open override fun GetProcAddress(p0: WinDef.HMODULE, p1: Int): Pointer
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open override fun GetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTRByReference, p2: BaseTSD.ULONG_PTRByReference): Boolean
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open override fun GetProcessId(p0: WinNT.HANDLE): Int
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open override fun GetProcessIoCounters(p0: WinNT.HANDLE, p1: WinNT.IO_COUNTERS): Boolean
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open override fun GetProcessTimes(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME, p4: WinBase.FILETIME): Boolean
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open override fun GetProcessVersion(p0: Int): Int
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open override fun GetQueuedCompletionStatus(p0: WinNT.HANDLE, p1: IntByReference, p2: BaseTSD.ULONG_PTRByReference, p3: PointerByReference, p4: Int): Boolean
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open override fun GetShortPathName(p0: String, p1: CharArray, p2: Int): Int
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open override fun GetStdHandle(p0: Int): WinNT.HANDLE
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open override fun GetSystemDefaultLCID(): WinDef.LCID
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open override fun GetSystemInfo(p0: WinBase.SYSTEM_INFO)
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open override fun GetSystemTime(p0: WinBase.SYSTEMTIME)
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open override fun GetSystemTimes(p0: WinBase.FILETIME, p1: WinBase.FILETIME, p2: WinBase.FILETIME): Boolean
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open override fun GetTempPath(p0: WinDef.DWORD, p1: CharArray): WinDef.DWORD
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open override fun GetTickCount(): Int
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open override fun GetTickCount64(): Long
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open override fun GetUserDefaultLCID(): WinDef.LCID
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open override fun GetVersion(): WinDef.DWORD
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open override fun GetVersionEx(p0: WinNT.OSVERSIONINFO): Boolean
open override fun GetVersionEx(p0: WinNT.OSVERSIONINFOEX): Boolean
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open override fun GetVolumeInformation(p0: String, p1: CharArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference, p6: CharArray, p7: Int): Boolean
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open override fun GetVolumeNameForVolumeMountPoint(p0: String, p1: CharArray, p2: Int): Boolean
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open override fun GetVolumePathName(p0: String, p1: CharArray, p2: Int): Boolean
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open override fun GetVolumePathNamesForVolumeName(p0: String, p1: CharArray, p2: Int, p3: IntByReference): Boolean
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open override fun GlobalFree(p0: Pointer): Pointer
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open override fun GlobalMemoryStatusEx(p0: WinBase.MEMORYSTATUSEX): Boolean
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open override fun IsWow64Process(p0: WinNT.HANDLE, p1: IntByReference): Boolean
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open override fun LoadLibraryEx(p0: String, p1: WinNT.HANDLE, p2: Int): WinDef.HMODULE
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open override fun LoadResource(p0: WinDef.HMODULE, p1: WinDef.HRSRC): WinNT.HANDLE
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open override fun LocalAlloc(p0: Int, p1: Int): Pointer
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open override fun LocalFree(p0: Pointer): Pointer
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open override fun LockResource(p0: WinNT.HANDLE): Pointer
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open override fun MapViewOfFile(p0: WinNT.HANDLE, p1: Int, p2: Int, p3: Int, p4: Int): Pointer
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open override fun Module32FirstW(p0: WinNT.HANDLE, p1: Tlhelp32.MODULEENTRY32W): Boolean
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open override fun Module32NextW(p0: WinNT.HANDLE, p1: Tlhelp32.MODULEENTRY32W): Boolean
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open override fun MoveFile(p0: String, p1: String): Boolean
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open override fun MoveFileEx(p0: String, p1: String, p2: WinDef.DWORD): Boolean
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open override fun OpenEvent(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenFileMapping(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenMutex(p0: Int, p1: Boolean, p2: String): WinNT.HANDLE
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open override fun OpenProcess(p0: Int, p1: Boolean, p2: Int): WinNT.HANDLE
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open override fun OpenThread(p0: Int, p1: Boolean, p2: Int): WinNT.HANDLE
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open override fun PeekNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: IntByReference, p5: IntByReference): Boolean
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open override fun PostQueuedCompletionStatus(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinBase.OVERLAPPED): Boolean
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open override fun Process32First(p0: WinNT.HANDLE, p1: Tlhelp32.PROCESSENTRY32): Boolean
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open override fun Process32Next(p0: WinNT.HANDLE, p1: Tlhelp32.PROCESSENTRY32): Boolean
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open override fun ProcessIdToSessionId(p0: Int, p1: IntByReference): Boolean
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open override fun PulseEvent(p0: WinNT.HANDLE): Boolean
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open override fun QueryDosDevice(p0: String, p1: CharArray, p2: Int): Int
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open override fun QueryFullProcessImageName(p0: WinNT.HANDLE, p1: Int, p2: CharArray, p3: IntByReference): Boolean
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open override fun ReadConsoleInput(p0: WinNT.HANDLE, p1: Array<Wincon.INPUT_RECORD>, p2: Int, p3: IntByReference): Boolean
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open override fun ReadDirectoryChangesW(p0: WinNT.HANDLE, p1: WinNT.FILE_NOTIFY_INFORMATION, p2: Int, p3: Boolean, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED, p7: WinNT.OVERLAPPED_COMPLETION_ROUTINE): Boolean
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open override fun ReadFile(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: WinBase.OVERLAPPED): Boolean
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open override fun ReadProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean
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open override fun RegisterApplicationRestart(p0: CharArray, p1: Int): WinNT.HRESULT
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open override fun ReleaseMutex(p0: WinNT.HANDLE): Boolean
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open override fun ResetEvent(p0: WinNT.HANDLE): Boolean
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open override fun SetCommState(p0: WinNT.HANDLE, p1: WinBase.DCB): Boolean
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open override fun SetCommTimeouts(p0: WinNT.HANDLE, p1: WinBase.COMMTIMEOUTS): Boolean
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open override fun SetConsoleCP(p0: Int): Boolean
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open override fun SetConsoleMode(p0: WinNT.HANDLE, p1: Int): Boolean
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open override fun SetConsoleOutputCP(p0: Int): Boolean
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open override fun SetConsoleTitle(p0: String): Boolean
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open override fun SetEnvironmentVariable(p0: String, p1: String): Boolean
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open override fun SetErrorMode(p0: Int): Int
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open override fun SetEvent(p0: WinNT.HANDLE): Boolean
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open override fun SetFileAttributes(p0: String, p1: WinDef.DWORD): Boolean
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open override fun SetFileInformationByHandle(p0: WinNT.HANDLE, p1: Int, p2: Pointer, p3: WinDef.DWORD): Boolean
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open override fun SetFileTime(p0: WinNT.HANDLE, p1: WinBase.FILETIME, p2: WinBase.FILETIME, p3: WinBase.FILETIME): Int
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open override fun SetHandleInformation(p0: WinNT.HANDLE, p1: Int, p2: Int): Boolean
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open override fun SetLastError(p0: Int)
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open override fun SetLocalTime(p0: WinBase.SYSTEMTIME): Boolean
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open override fun SetNamedPipeHandleState(p0: WinNT.HANDLE, p1: IntByReference, p2: IntByReference, p3: IntByReference): Boolean
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open override fun SetProcessAffinityMask(p0: WinNT.HANDLE, p1: BaseTSD.ULONG_PTR): Boolean
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open override fun SetStdHandle(p0: Int, p1: WinNT.HANDLE): Boolean
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open override fun SetSystemTime(p0: WinBase.SYSTEMTIME): Boolean
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open override fun SetThreadExecutionState(p0: Int): Int
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open override fun SetVolumeLabel(p0: String, p1: String): Boolean
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open override fun SetVolumeMountPoint(p0: String, p1: String): Boolean
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open override fun SizeofResource(p0: WinDef.HMODULE, p1: WinNT.HANDLE): Int
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open override fun SystemTimeToFileTime(p0: WinBase.SYSTEMTIME, p1: WinBase.FILETIME): Boolean
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open override fun SystemTimeToTzSpecificLocalTime(p0: WinBase.TIME_ZONE_INFORMATION, p1: WinBase.SYSTEMTIME, p2: WinBase.SYSTEMTIME): Boolean
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open override fun TerminateProcess(p0: WinNT.HANDLE, p1: Int): Boolean
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open override fun Thread32First(p0: WinNT.HANDLE, p1: Tlhelp32.THREADENTRY32): Boolean
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open override fun Thread32Next(p0: WinNT.HANDLE, p1: Tlhelp32.THREADENTRY32): Boolean
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open override fun TransactNamedPipe(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: ByteArray, p4: Int, p5: IntByReference, p6: WinBase.OVERLAPPED): Boolean
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open override fun UnmapViewOfFile(p0: Pointer): Boolean
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open override fun UnregisterApplicationRestart(): WinNT.HRESULT
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open override fun VerifyVersionInfoW(p0: WinNT.OSVERSIONINFOEX, p1: Int, p2: Long): Boolean
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open override fun VerSetConditionMask(p0: Long, p1: Int, p2: Byte): Long
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open override fun VirtualAllocEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int, p4: Int): Pointer
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open override fun VirtualFreeEx(p0: WinNT.HANDLE, p1: Pointer, p2: BaseTSD.SIZE_T, p3: Int): Boolean
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open override fun VirtualLock(p0: Pointer, p1: BaseTSD.SIZE_T): Boolean
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open override fun VirtualQueryEx(p0: WinNT.HANDLE, p1: Pointer, p2: WinNT.MEMORY_BASIC_INFORMATION, p3: BaseTSD.SIZE_T): BaseTSD.SIZE_T
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open override fun VirtualUnlock(p0: Pointer, p1: BaseTSD.SIZE_T): Boolean
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open override fun WaitForMultipleObjects(p0: Int, p1: Array<WinNT.HANDLE>, p2: Boolean, p3: Int): Int
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open override fun WaitForSingleObject(p0: WinNT.HANDLE, p1: Int): Int
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open override fun WaitNamedPipe(p0: String, p1: Int): Boolean
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open override fun WriteConsole(p0: WinNT.HANDLE, p1: String, p2: Int, p3: IntByReference, p4: WinDef.LPVOID): Boolean
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open override fun WriteFile(p0: WinNT.HANDLE, p1: ByteArray, p2: Int, p3: IntByReference, p4: WinBase.OVERLAPPED): Boolean
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open override fun WritePrivateProfileSection(p0: String, p1: String, p2: String): Boolean
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open override fun WritePrivateProfileString(p0: String, p1: String, p2: String, p3: String): Boolean
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open override fun WriteProcessMemory(p0: WinNT.HANDLE, p1: Pointer, p2: Pointer, p3: Int, p4: IntByReference): Boolean