AGStats

class AGStats(var texturesCount: Int = 0, var texturesMemory: ByteUnits = ByteUnits.fromBytes(0), var buffersCount: Int = 0, var buffersMemory: ByteUnits = ByteUnits.fromBytes(0), var frameBuffersCount: Int = 0, var frameBuffersMemory: ByteUnits = ByteUnits.fromBytes(0), var texturesCreated: Int = 0, var texturesDeleted: Int = 0, var programCount: Int = 0)

Constructors

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constructor(texturesCount: Int = 0, texturesMemory: ByteUnits = ByteUnits.fromBytes(0), buffersCount: Int = 0, buffersMemory: ByteUnits = ByteUnits.fromBytes(0), frameBuffersCount: Int = 0, frameBuffersMemory: ByteUnits = ByteUnits.fromBytes(0), texturesCreated: Int = 0, texturesDeleted: Int = 0, programCount: Int = 0)

Properties

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Functions

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open override fun toString(): String