Functions
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open override fun AdjustWindowRectEx(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL, p3: WinDef.DWORD): WinDef.BOOL
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open override fun CallNextHookEx(p0: WinUser.HHOOK, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun CallWindowProc(p0: Pointer, p1: WinDef.HWND, p2: Int, p3: WinDef.WPARAM, p4: WinDef.LPARAM): WinDef.LRESULT
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open override fun DefWindowProc(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun EnumDisplayMonitors(p0: WinDef.HDC, p1: WinDef.RECT, p2: WinUser.MONITORENUMPROC, p3: WinDef.LPARAM): WinDef.BOOL
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open override fun FindWindowEx(p0: WinDef.HWND, p1: WinDef.HWND, p2: String, p3: String): WinDef.HWND
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open override fun GetLayeredWindowAttributes(p0: WinDef.HWND, p1: IntByReference, p2: ByteByReference, p3: IntByReference): Boolean
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open override fun GetRawInputDeviceList(p0: Array<WinUser.RAWINPUTDEVICELIST>, p1: IntByReference, p2: Int): Int
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open override fun RedrawWindow(p0: WinDef.HWND, p1: WinDef.RECT, p2: WinDef.HRGN, p3: WinDef.DWORD): Boolean
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open override fun RegisterDeviceNotification(p0: WinNT.HANDLE, p1: Structure, p2: Int): WinUser.HDEVNOTIFY
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open override fun SendMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun SendMessageTimeout(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM, p4: Int, p5: Int, p6: WinDef.DWORDByReference): WinDef.LRESULT
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open override fun SetWindowsHookEx(p0: Int, p1: WinUser.HOOKPROC, p2: WinDef.HINSTANCE, p3: Int): WinUser.HHOOK
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open override fun UpdateLayeredWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: WinDef.POINT, p3: WinUser.SIZE, p4: WinDef.HDC, p5: WinDef.POINT, p6: Int, p7: WinUser.BLENDFUNCTION, p8: Int): Boolean
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