Companion

Functions

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open override fun AdjustWindowRect(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL): WinDef.BOOL
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open override fun AdjustWindowRectEx(p0: WinDef.RECT, p1: WinDef.DWORD, p2: WinDef.BOOL, p3: WinDef.DWORD): WinDef.BOOL
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open override fun AllowSetForegroundWindow(dwProcessId: Int): Boolean
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open override fun AttachThreadInput(p0: WinDef.DWORD, p1: WinDef.DWORD, p2: Boolean): Boolean
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open override fun BringWindowToTop(p0: WinDef.HWND): Boolean
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open override fun CallNextHookEx(p0: WinUser.HHOOK, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun CallWindowProc(p0: Pointer, p1: WinDef.HWND, p2: Int, p3: WinDef.WPARAM, p4: WinDef.LPARAM): WinDef.LRESULT
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open override fun CloseWindow(p0: WinDef.HWND): Boolean
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open override fun CopyIcon(p0: WinDef.HICON): WinDef.HICON
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open override fun CreateIconIndirect(piconinfo: WinGDI.ICONINFO): WinDef.HICON
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open override fun CreateWindowEx(p0: Int, p1: String, p2: String, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: WinDef.HWND, p9: WinDef.HMENU, p10: WinDef.HINSTANCE, p11: WinDef.LPVOID): WinDef.HWND
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open override fun DefWindowProc(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun DestroyIcon(p0: WinDef.HICON): Boolean
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open override fun DestroyWindow(p0: WinDef.HWND): Boolean
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open override fun DispatchMessage(p0: WinUser.MSG): WinDef.LRESULT
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open override fun EnumChildWindows(p0: WinDef.HWND, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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open override fun EnumDisplayMonitors(p0: WinDef.HDC, p1: WinDef.RECT, p2: WinUser.MONITORENUMPROC, p3: WinDef.LPARAM): WinDef.BOOL
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open override fun EnumThreadWindows(p0: Int, p1: WinUser.WNDENUMPROC, p2: Pointer): Boolean
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open override fun EnumWindows(p0: WinUser.WNDENUMPROC, p1: Pointer): Boolean
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open override fun ExitWindowsEx(p0: WinDef.UINT, p1: WinDef.DWORD): WinDef.BOOL
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open override fun FindWindow(p0: String, p1: String): WinDef.HWND
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open override fun FindWindowEx(p0: WinDef.HWND, p1: WinDef.HWND, p2: String, p3: String): WinDef.HWND
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open override fun FlashWindowEx(p0: WinUser.FLASHWINFO): Boolean
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open override fun GetActiveWindow(): WinDef.HWND
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open override fun GetAncestor(p0: WinDef.HWND, p1: Int): WinDef.HWND
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open override fun GetAsyncKeyState(p0: Int): Short
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open override fun GetClassInfoEx(p0: WinDef.HINSTANCE, p1: String, p2: WinUser.WNDCLASSEX): Boolean
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open override fun GetClassLong(p0: WinDef.HWND, p1: Int): Int
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open override fun GetClassLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.ULONG_PTR
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open override fun GetClassName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetClientRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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open override fun GetCursorPos(p0: WinDef.POINT): Boolean
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open override fun GetDC(p0: WinDef.HWND): WinDef.HDC
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open override fun GetDesktopWindow(): WinDef.HWND
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open override fun GetForegroundWindow(): WinDef.HWND
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open override fun GetGUIThreadInfo(p0: Int, p1: WinUser.GUITHREADINFO): Boolean
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open override fun GetIconInfo(p0: WinDef.HICON, p1: WinGDI.ICONINFO): Boolean
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open override fun GetKeyboardLayout(p0: Int): WinDef.HKL
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open override fun GetKeyboardLayoutList(p0: Int, p1: Array<WinDef.HKL>): Int
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open override fun GetKeyboardLayoutName(p0: CharArray): Boolean
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open override fun GetKeyboardState(p0: ByteArray): Boolean
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open override fun GetLastInputInfo(p0: WinUser.LASTINPUTINFO): Boolean
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open override fun GetLayeredWindowAttributes(p0: WinDef.HWND, p1: IntByReference, p2: ByteByReference, p3: IntByReference): Boolean
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open override fun GetMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int): Int
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open override fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFO): WinDef.BOOL
open override fun GetMonitorInfo(p0: WinUser.HMONITOR, p1: WinUser.MONITORINFOEX): WinDef.BOOL
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open override fun GetParent(p0: WinDef.HWND): WinDef.HWND
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open override fun GetRawInputDeviceList(p0: Array<WinUser.RAWINPUTDEVICELIST>, p1: IntByReference, p2: Int): Int
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open override fun GetSystemMetrics(p0: Int): Int
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open override fun GetWindow(p0: WinDef.HWND, p1: WinDef.DWORD): WinDef.HWND
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open override fun GetWindowInfo(p0: WinDef.HWND, p1: WinUser.WINDOWINFO): Boolean
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open override fun GetWindowLong(p0: WinDef.HWND, p1: Int): Int
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open override fun GetWindowLongPtr(p0: WinDef.HWND, p1: Int): BaseTSD.LONG_PTR
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open override fun GetWindowModuleFileName(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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open override fun GetWindowRect(p0: WinDef.HWND, p1: WinDef.RECT): Boolean
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open override fun GetWindowText(p0: WinDef.HWND, p1: CharArray, p2: Int): Int
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open override fun GetWindowTextLength(p0: WinDef.HWND): Int
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open override fun GetWindowThreadProcessId(p0: WinDef.HWND, p1: IntByReference): Int
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open override fun InvalidateRect(p0: WinDef.HWND, p1: WinDef.RECT, p2: Boolean): Boolean
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open override fun IsWindow(p0: WinDef.HWND): Boolean
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open override fun IsWindowEnabled(p0: WinDef.HWND): Boolean
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open override fun IsWindowVisible(p0: WinDef.HWND): Boolean
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open override fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: Int): WinDef.HCURSOR?
open override fun LoadCursor(hInstance: WinDef.HINSTANCE?, lpCursorName: String?): WinDef.HCURSOR?
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open override fun LoadIcon(p0: WinDef.HINSTANCE, p1: String): WinDef.HICON
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open override fun LoadImage(p0: WinDef.HINSTANCE, p1: String, p2: Int, p3: Int, p4: Int, p5: Int): WinNT.HANDLE
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open override fun LoadString(p0: WinDef.HINSTANCE, p1: Int, p2: Pointer, p3: Int): Int
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open override fun LockWorkStation(): WinDef.BOOL
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open override fun MapVirtualKeyEx(p0: Int, p1: Int, p2: WinDef.HKL): Int
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open override fun MessageBox(hWnd: WinDef.HWND?, text: String, caption: String, type: Int): Int
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open override fun MonitorFromPoint(p0: WinDef.POINT.ByValue, p1: Int): WinUser.HMONITOR
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open override fun MonitorFromRect(p0: WinDef.RECT, p1: Int): WinUser.HMONITOR
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open override fun MonitorFromWindow(p0: WinDef.HWND, p1: Int): WinUser.HMONITOR
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open override fun MoveWindow(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int, p4: Int, p5: Boolean): Boolean
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open override fun PeekMessage(p0: WinUser.MSG, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int): Boolean
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open override fun PostMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM)
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open override fun PostQuitMessage(p0: Int)
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open override fun PostThreadMessage(p0: Int, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): Int
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open override fun PrintWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: Int): Boolean
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open override fun RedrawWindow(p0: WinDef.HWND, p1: WinDef.RECT, p2: WinDef.HRGN, p3: WinDef.DWORD): Boolean
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open override fun RegisterClassEx(p0: WinUser.WNDCLASSEX): WinDef.ATOM
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open override fun RegisterClipboardFormat(p0: String): Int
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open override fun RegisterDeviceNotification(p0: WinNT.HANDLE, p1: Structure, p2: Int): WinUser.HDEVNOTIFY
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open override fun RegisterHotKey(p0: WinDef.HWND, p1: Int, p2: Int, p3: Int): Boolean
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open override fun RegisterWindowMessage(p0: String): Int
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open override fun ReleaseDC(p0: WinDef.HWND, p1: WinDef.HDC): Int
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open override fun SendInput(p0: WinDef.DWORD, p1: Array<WinUser.INPUT>, p2: Int): WinDef.DWORD
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open override fun SendMessage(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM): WinDef.LRESULT
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open override fun SendMessageTimeout(p0: WinDef.HWND, p1: Int, p2: WinDef.WPARAM, p3: WinDef.LPARAM, p4: Int, p5: Int, p6: WinDef.DWORDByReference): WinDef.LRESULT
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open override fun SetActiveWindow(hWnd: WinDef.HWND?): WinDef.HWND?
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open override fun SetCursorPos(p0: Long, p1: Long): Boolean
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open override fun SetFocus(p0: WinDef.HWND): WinDef.HWND
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open override fun SetForegroundWindow(p0: WinDef.HWND): Boolean
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open override fun SetLayeredWindowAttributes(p0: WinDef.HWND, p1: Int, p2: Byte, p3: Int): Boolean
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open override fun SetParent(p0: WinDef.HWND, p1: WinDef.HWND): WinDef.HWND
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open override fun SetWindowLong(p0: WinDef.HWND, p1: Int, p2: Int): Int
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open override fun SetWindowLongPtr(p0: WinDef.HWND, p1: Int, p2: Pointer): Pointer
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open override fun SetWindowPlacement(p0: WinDef.HWND, p1: WinUser.WINDOWPLACEMENT): WinDef.BOOL
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open override fun SetWindowPos(p0: WinDef.HWND, p1: WinDef.HWND, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int): Boolean
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open override fun SetWindowRgn(p0: WinDef.HWND, p1: WinDef.HRGN, p2: Boolean): Int
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open override fun SetWindowsHookEx(p0: Int, p1: WinUser.HOOKPROC, p2: WinDef.HINSTANCE, p3: Int): WinUser.HHOOK
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open override fun SetWindowText(hWnd: WinDef.HWND?, lpString: String?): Boolean
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open override fun SetWinEventHook(p0: Int, p1: Int, p2: WinDef.HMODULE, p3: WinUser.WinEventProc, p4: Int, p5: Int, p6: Int): WinNT.HANDLE
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open override fun ShowWindow(p0: WinDef.HWND, p1: Int): Boolean
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open override fun ToUnicodeEx(p0: Int, p1: Int, p2: ByteArray, p3: CharArray, p4: Int, p5: Int, p6: WinDef.HKL): Int
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open override fun TranslateMessage(p0: WinUser.MSG): Boolean
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open override fun UnhookWindowsHookEx(p0: WinUser.HHOOK): Boolean
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open override fun UnhookWinEvent(p0: WinNT.HANDLE): Boolean
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open override fun UnregisterClass(p0: String, p1: WinDef.HINSTANCE): Boolean
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open override fun UnregisterDeviceNotification(p0: WinUser.HDEVNOTIFY): Boolean
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open override fun UnregisterHotKey(p0: Pointer, p1: Int): Boolean
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open override fun UpdateLayeredWindow(p0: WinDef.HWND, p1: WinDef.HDC, p2: WinDef.POINT, p3: WinUser.SIZE, p4: WinDef.HDC, p5: WinDef.POINT, p6: Int, p7: WinUser.BLENDFUNCTION, p8: Int): Boolean
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open override fun UpdateWindow(p0: WinDef.HWND): Boolean
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open override fun VkKeyScanExA(p0: Byte, p1: WinDef.HKL): Short
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open override fun VkKeyScanExW(p0: Char, p1: WinDef.HKL): Short
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open override fun WaitForInputIdle(p0: WinNT.HANDLE, p1: WinDef.DWORD): WinDef.DWORD