CoreGraphicsRenderer

class CoreGraphicsRenderer(val bmp: Bitmap32, val antialiasing: Boolean) : BufferedRenderer

Constructors

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constructor(bmp: Bitmap32, antialiasing: Boolean)

Properties

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open override val height: Int
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open override val width: Int

Functions

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inline fun <T> buffering(callback: () -> T): T
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open fun dispose()
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open fun drawImage(image: Bitmap, pos: Point, size: Size, transform: Matrix)
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open override fun flushCommands(commands: List<BufferedRenderer.RenderCommand>)
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open override fun Paint.isPaintSupported(): Boolean
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open fun render(state: Context2d.State, fill: Boolean, winding: Winding?)
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fun MMatrix.toCGAffineTransform(): CValue<CGAffineTransform>
fun Matrix.toCGAffineTransform(): CValue<CGAffineTransform>