Package-level declarations
Types
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data class BitmapPaint( val bitmap: Bitmap, val transform: Matrix = Matrix.IDENTITY, val cycleX: CycleMethod = CycleMethod.NO_CYCLE, val cycleY: CycleMethod = CycleMethod.NO_CYCLE, val smooth: Boolean = true, val units: GradientUnits = GradientUnits.OBJECT_BOUNDING_BOX) : TransformedPaint
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data class GradientPaint( val kind: GradientKind, val x0: Double, val y0: Double, val r0: Double, val x1: Double, val y1: Double, val r1: Double, val stops: DoubleArrayList = DoubleArrayList(), val colors: IntArrayList = IntArrayList(), val cycle: CycleMethod = CycleMethod.NO_CYCLE, val transform: Matrix = Matrix.IDENTITY, val interpolationMethod: GradientInterpolationMethod = GradientInterpolationMethod.NORMAL, val units: GradientUnits = GradientUnits.OBJECT_BOUNDING_BOX, val startAngle: Angle = Angle.ZERO) : TransformedPaint
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Properties
Functions
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inline fun LinearGradientPaint( x0: Number, y0: Number, x1: Number, y1: Number, cycle: CycleMethod = CycleMethod.NO_CYCLE, transform: Matrix = Matrix.IDENTITY, block: GradientPaint.() -> Unit = {}): GradientPaint
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inline fun RadialGradientPaint( x0: Number, y0: Number, r0: Number, x1: Number, y1: Number, r1: Number, cycle: CycleMethod = CycleMethod.NO_CYCLE, transform: Matrix = Matrix.IDENTITY, block: GradientPaint.() -> Unit = {}): GradientPaint
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inline fun SweepGradientPaint( x0: Number, y0: Number, startAngle: Angle = Angle.ZERO, transform: Matrix = Matrix.IDENTITY, block: GradientPaint.() -> Unit = {}): GradientPaint
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fun Bitmap.toPaint( transform: Matrix = Matrix.IDENTITY, cycleX: CycleMethod = CycleMethod.NO_CYCLE, cycleY: CycleMethod = CycleMethod.NO_CYCLE, smooth: Boolean = true, units: GradientUnits = GradientUnits.OBJECT_BOUNDING_BOX): BitmapPaint
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