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5.1.0
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korge
/
korlibs.render
/
GameWindow
/
Cursor
/
Companion
Companion
object
Companion
Members
Properties
ANGLE_TO_CURSOR
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val
ANGLE_TO_CURSOR
:
Map
<
Angle
,
GameWindow.Cursor
>
Functions
from
Anchor
Resize
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fun
fromAnchorResize
(
anchor
:
Anchor
)
:
GameWindow.ICursor
?
from
Angle
Resize
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fun
fromAngleResize
(
angle
:
Angle
?
)
:
GameWindow.ICursor
?