moveTo
fun Animator.moveTo(view: View, x: () -> Number = { view.x }, y: () -> Number = { view.y }, time: TimeSpan = this.defaultTime, lazyTime: () -> TimeSpan? = null, easing: Easing = this.defaultEasing)
fun Animator.moveTo(view: View, x: Double, y: Double, time: TimeSpan = this.defaultTime, easing: Easing = this.defaultEasing)