Touch
data class Touch(val index: Int = -1, var id: Int = -1, var p: Point = Point.ZERO, var force: Float = 1.0f, var status: Touch.Status = Status.KEEP, var kind: Touch.Kind = Kind.FINGER, var button: MouseButton = MouseButton.LEFT) : Extra
Constructors
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constructor(index: Int = -1, id: Int = -1, p: Point = Point.ZERO, force: Float = 1.0f, status: Touch.Status = Status.KEEP, kind: Touch.Kind = Kind.FINGER, button: MouseButton = MouseButton.LEFT)