setStateFast

fun setStateFast(tex: TextureBase, smoothing: Boolean, blendMode: BlendMode, program: Program?, icount: Int, vcount: Int)
inline fun setStateFast(tex: AGTexture?, smoothing: Boolean, blendMode: BlendMode, program: Program?, icount: Int, vcount: Int)

Sets the current texture tex, smoothing, blendMode and program that will be used by the following drawing calls not specifying these attributes.


fun setStateFast(tex: Bitmap, smoothing: Boolean, blendMode: BlendMode, program: Program?, icount: Int, vcount: Int)
fun setStateFast(tex: BmpSlice, smoothing: Boolean, blendMode: BlendMode, program: Program?, icount: Int, vcount: Int)