drawQuadFast

fun drawQuadFast(    x0: Float,     y0: Float,     x1: Float,     y1: Float,     x2: Float,     y2: Float,     x3: Float,     y3: Float,     tex: BmpCoords,     colorMul: RGBA,     texIndex: Int = currentTexIndex)

Draws/buffers a textured (tex) and colored colorMul quad with this shape:

0..1 | | 3..2

Vertices: 0: x0, y0 (top left) 1: x1, y1 (top right) 2: x2, y2 (bottom right) 3: x3, y3 (bottom left)


fun drawQuadFast(    x0: Float,     y0: Float,     x1: Float,     y1: Float,     x2: Float,     y2: Float,     x3: Float,     y3: Float,     tx0: Float,     ty0: Float,     tx1: Float,     ty1: Float,     colorMul: RGBA,     texIndex: Int = currentTexIndex)
fun drawQuadFast(x: Float, y: Float, width: Float, height: Float, m: Matrix, tex: BmpCoords, colorMul: RGBA)